Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 5530 darmok the Fighter (level 10, -1/91 HPs) Began as a Demigod Conjurer on Oct 12, 2026. Killed by miscasting Flame Wave (10 damage) ... on level 9 of the Dungeon. The game lasted 00:16:05 (12707 turns). darmok the Fighter (Demigod Conjurer) Turns: 12707, Time: 00:16:05 Health: -1/91 AC: 14 Str: 18 XL: 10 Next: 20% Magic: 5/26 EV: 25 Int: 24 God: Gold: 261 SH: 0 Dex: 18 Spells: 10/25 levels left rFire . . . (100%) a - +5 flail of Zumuh {flame, rC++ Dex+2} rCold + + . (33%) (no offhand) rNeg . . . (100%) k - +5 ring mail of Wariness {Regen+} rPois . (100%) j - +1 hat rElec . (100%) u - +0 cloak {Stlth+} rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will +.... l - amulet of the acrobat Stlth ++ i - +6 ring of strength HPRegen 1.15/turn c - +4 ring of slaying MPRegen 0.20/turn %: acrobat @: acrobatic, slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 561 gold pieces. You spent 300 gold pieces at shops. Inventory: Hand Weapons a - the +5 flail of Zumuh (weapon) {flame, rC++ Dex+2} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. b - the +5 hammer of the Gloaming {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. g - a +1 dagger of freezing r - the +8 hammer of Instinct {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. s - the +2 hammer of Caniq {concuss, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles m - 3 boomerangs n - 4 throwing nets t - 15 poisoned darts (quivered) v - a curare-tipped dart Armour e - a +0 pair of gloves (worn) h - an orb of attunement j - a +1 hat (worn) k - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. q - a +0 kite shield u - a +0 cloak of stealth (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold f - a ring of poison resistance i - a +6 ring of strength (worn) l - an amulet of the acrobat (worn) o - a ring of resist corrosion p - a ring of willpower Wands e - a wand of paralysis (13) b - a wand of acid (17) f - a wand of mindburst (9) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 3 scrolls of enchant weapon {unknown} k - 3 scrolls of fog {unknown} l - 4 scrolls of immolation {unknown} m - a scroll of amnesia {unknown} u - a scroll of silence {unknown} v - a scroll of acquirement {unknown} y - a scroll of noise {unknown} z - 3 scrolls of blinking {unknown} B - 3 scrolls of poison {unknown} C - 3 scrolls of teleportation {unknown} D - 2 scrolls of revelation {unknown} E - 2 scrolls of enchant armour {unknown} F - a scroll of torment {unknown} Potions d - 4 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 7 potions of curing {unknown} n - 4 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} p - 2 potions of ambrosia {unknown} q - a potion of moonshine {unknown} s - 2 potions of attraction {unknown} t - a potion of mutation {unknown} x - 3 potions of might {unknown} Skills: * Level 9.0 Fighting - Level 5.0 Armour - Level 2.0 Dodging - Level 1.7 Stealth * Level 8.4 Spellcasting - Level 4.0 Conjurations - Level 3.0 Translocations - Level 2.0 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 24% 4 d - Brom's Barrelling Bo Conj/Erth 24% 2d6 30% 4 e - Flame Wave Conj/Fire 19% 2d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 48% N/A 3% 1 Kiss of Death Conj/Necr 76% 2d11 4% 1 Sandblast Erth 38% 2d10 4% 1 Lesser Beckoning Tloc 48% N/A 4% 2 Passwall Erth 19% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 16% 2 Scorch Fire 20% 2d5 16% 2 Frozen Ramparts Ice 20% 1d4 30% 3 Fulminant Prism Conj/Alch 9% 3d7 41% 4 Awaken Armour Erth/Frge 28% N/A 56% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 56% 4 Diamond Sawblades Frge 5% 4d5 100% 7 Magnavolt Erth/Air 7% 4d10 100% 7 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (0/5) D:8 Orc (0/2) D:9 The Realm of Zot is guarded by orbs of winter. Shops: D:5 [([:= D:6 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The freezing wraith misses you. The freezing wraith hits you but does no damage. Casting: Flame Wave (dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 41% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the centaur simulacrum! The centaur simulacrum melts! The centaur simulacrum vaporises! You hear a sizzling sound! The flame wave engulfs the freezing wraith but does no damage. The freezing wraith is severely damaged. (Press . to intensify the flame waves.) The freezing wraith misses you. The freezing wraith hits you but does no damage. A wave of flame ripples out! The flame wave engulfs the freezing wraith. The freezing wraith is burned terribly! The freezing wraith is severely damaged. The freezing wraith misses you. The freezing wraith completely misses you. A wave of flame ripples out! The flame wave engulfs the freezing wraith but does no damage. The freezing wraith is severely damaged. Your wave of flame reaches its maximum intensity and dissipates. The freezing wraith hits you! * * * LOW HITPOINT WARNING * * * The freezing wraith freezes you. You resist. * * * LOW HITPOINT WARNING * * * The freezing wraith hits you! * * * LOW HITPOINT WARNING * * * The freezing wraith drains your vigour! You feel yourself slow down. Casting: Flame Wave (dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 41% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are blasted with magical energy! You die... #..........###..........# ##..... ###..........#..........## #..... ##.........#..:.......####.... #..........#.........###.... ## ........###.......###... #.........#######..##... ##..........# ##..##.. ##....W############# ###..@†........ ##.†#.##..... ##.#.....## ###.##..... #..# .##. #..# .# #... # #...# ######## #.#.. You could see a freezing wraith. Vanquished Creatures Grinder (D:5) Prince Ribbit (D:5) A hornet (D:8) 9 yaks 2 water moccasins (D:7) 2 kobold geomancers (D:8) 4 orc warriors An ice beast (D:6) 2 black bears An ogre (D:6) 2 centaurs (D:9) 2 kobold brigands 2 bullfrogs (D:7) A gnoll sergeant (D:9) 3 scorpions 2 rock fish (D:9) 11 killer bees 2 howler monkeys (D:7) 2 bombardier beetles A hound (D:4) 2 jellies Crazy Yiuf (D:5) 7 orc priests 2 sleepcaps A drude (D:7) 5 iguanas 3 clockroaches Natasha (thrice) (D:2) 8 orc wizards A centaur simulacrum (D:9) 5 gnolls (D:9) 9 adders 2 ufetubi (D:6) 6 dart slugs 4 endoplasms 7 hobgoblins 4 jackals (D:2) 29 orcs 6 quokkas 11 ball pythons 7 bats 3 frilled lizards 3 goblins 8 kobolds 7 rats 196 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 381 | D:1 | Reached skill level 1 in Fighting 529 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/7 1474 | D:2 | Encountered Natasha 1670 | D:2 | Killed Natasha 1671 | D:2 | Reached skill level 2 in Fighting 1671 | D:2 | Reached XP level 3. HP: 8/29 MP: 1/9 1764 | D:2 | Encountered Natasha 1771 | D:2 | Killed Natasha 1905 | D:1 | Learned a level 2 spell: Searing Ray 2026 | D:2 | Reached XP level 4. HP: 35/37 MP: 3/11 2028 | D:2 | Encountered Natasha 2031 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2037 | D:2 | Killed Natasha 2841 | D:3 | Encountered a black bear 2853 | D:3 | Killed a black bear 2854 | D:3 | Reached skill level 3 in Fighting 2854 | D:3 | Reached XP level 5. HP: 4/45 MP: 0/13 3505 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 3530 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 4411 | D:4 | Reached skill level 1 in Armour 4411 | D:4 | Reached XP level 6. HP: 42/52 MP: 9/15 5161 | D:4 | Learned a level 4 spell: Brom's Barrelling Boulder 5269 | D:4 | Identified the +0 chain mail of Conscience {rC- MP-10 Int+7 | SInv} 5399 | D:5 | Entered Level 5 of the Dungeon 5403 | D:5 | Reached skill level 4 in Fighting 5533 | D:5 | Reached skill level 1 in Translocations 5533 | D:5 | Reached skill level 1 in Earth Magic 5833 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 5833 | D:5 | Encountered Crazy Yiuf 5836 | D:5 | Identified the +2 hammer of Caniq {concuss, rF+ Int+3} 5844 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 5869 | D:5 | Reached XP level 7. HP: 53/59 MP: 16/16 5991 | D:5 | Killed Crazy Yiuf 6058 | D:5 | Found Idint's Armour Boutique. 6433 | D:5 | Encountered Grinder 6447 | D:5 | Killed Grinder 6641 | D:5 | Found Qagoe's Jewellery Shop. 6978 | D:5 | Encountered Prince Ribbit 7142 | D:5 | Killed Prince Ribbit 7143 | D:5 | Reached skill level 5 in Fighting 7143 | D:5 | Reached skill level 5 in Spellcasting 7143 | D:5 | Reached XP level 8. HP: 68/68 MP: 5/19 7425 | D:5 | Found Jaanim's Book Emporium. 7728 | D:5 | Found Veogyqui's Antique Weapon Boutique. 7767 | D:5 | Found Giegoatuo's Antique Armour Emporium. 8412 | D:6 | Found Gephayll's Jewellery Shop. 8416 | D:6 | Bought an amulet of the acrobat for 300 gold pieces 8784 | D:7 | Reached skill level 6 in Fighting 9207 | D:7 | Reached XP level 9. HP: 75/75 MP: 13/21 9209 | D:7 | Reached skill level 5 in Armour 9661 | D:7 | Found a statue of an orb of winter. 9663 | D:7 | Found a statue of an orb of winter. 9682 | D:7 | Found a staircase to the Ecumenical Temple. 9844 | D:8 | Found a staircase to the Lair. 9998 | D:8 | Learned a level 4 spell: Flame Wave 10062 | D:8 | Reached skill level 7 in Fighting 11011 | D:8 | Reached skill level 8 in Fighting 11926 | D:9 | Found a staircase to the Orcish Mines. 11959 | D:9 | Reached XP level 10. HP: 90/90 MP: 17/26 12693 | D:9 | Reached skill level 9 in Fighting 12707 | D:9 | Killed by miscasting Flame Wave Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 D:6: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, serial_shops, nicolae_shop_gaudy_bauble D:7: layout_basic, minmay_temple_entry_nine_rooms, kennysheep_generic_room_13 D:8: layout_loops_corners, lair_entry_dummy D:9: minmay_tri_box, layout_cave_pods, orc_0_dummy, serial_column_ruins, column_ruins_open_small, column_ruins_open_small, column_ruins_open_large Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 4 5 6 7 8 | 8.4 Fighting | 1 2 3 4 5 6 8 9 | 9.0 Armour | 1 2 3 4 5 | 5.0 Dodging | 2 | 2.0 Translocations | 1 2 3 | 3.0 Earth Magic | 1 2 | 2.0 Conjurations | 4 | 4.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 13 | 38 | 95 | 29 || 175 Melee: Unarmed | 7 | | | || 7 Dagger | 6 | 18 | | || 24 Flail | | 13 | 3 | 3 || 19 Mace | | 7 | 92 | 26 || 125 Cast: Magic Dart | 63 | 82 | 126 | 12 || 283 Searing Ray | | 23 | 39 | 7 || 69 Iskenderun's Myst | | | 9 | 7 || 16 Brom's Barrelling | | | 1 | 1 || 2 Flame Wave | | | | 3 || 3 Drink: Magic | | | | 1 || 1 Stab: Sleeping | | | 1 | 1 || 2 Armour: Robe | 12 | 35 | | || 47 Ring mail | | 38 | 126 | 69 || 233 Dodge: Dodged | 18 | 49 | 139 | 71 || 277