Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 973 darmok the Magician (level 7, -1/57 HPs) Began as a Demigod Conjurer on Oct 14, 2026. Slain by an orc warrior ... wielding a +0 scimitar (15 damage) ... on level 5 of the Dungeon. The game lasted 00:08:21 (6451 turns). darmok the Magician (Demigod Conjurer) Turns: 6451, Time: 00:08:22 Health: -1/57 AC: 13 Str: 12 XL: 7 Next: 62% Magic: 8/17 EV: 10 Int: 23 God: Gold: 272 SH: 0 Dex: 16 Spells: 4/15 levels left rFire . . . (100%) a - +5 hammer of the Gloaming {freeze, rPois Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) j - +5 ring mail of Wariness {Regen+} rPois + (33%) i - +1 hat rElec . (100%) s - +0 cloak {Stlth+} rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 1.09/turn f - ring of poison resistance MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 272 gold pieces. Inventory: Hand Weapons a - the +5 hammer of the Gloaming (weapon) {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. b - the +5 flail of Zumuh {flame, rC++ Dex+2} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. g - a +1 dagger of freezing p - the +2 hammer of Caniq {concuss, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. q - the +8 hammer of Instinct {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles l - a throwing net n - 3 boomerangs Armour e - a +0 pair of gloves (worn) i - a +1 hat (worn) j - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. s - a +0 cloak of stealth (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold f - a ring of poison resistance (worn) h - a +6 ring of strength m - a ring of resist corrosion o - a ring of willpower Wands a - a wand of flame (17) e - a wand of paralysis (12) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} k - 3 scrolls of fog {unknown} l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} u - a scroll of silence {unknown} v - a scroll of blinking {unknown} y - a scroll of noise {unknown} z - a scroll of acquirement {unknown} B - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 6 potions of curing {unknown} n - 2 potions of ambrosia {unknown} o - a potion of berserk rage {unknown} p - 3 potions of heal wounds {unknown} q - 2 potions of attraction {unknown} s - a potion of moonshine {unknown} t - a potion of mutation {unknown} x - a potion of might {unknown} Skills: + Level 3.3 Fighting - Level 1.0 Throwing + Level 2.1 Armour - Level 3.0 Dodging - Level 2.0 Stealth * Level 4.9 Spellcasting - Level 4.0 Conjurations * Level 2.0 Translocations + Level 1.2 Earth Magic + Level 1.9 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 b - Searing Ray Conj 48% 2d6 6% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 52% 4 d - Brom's Barrelling Bo Conj/Erth 17% 2d5 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 30% N/A 9% 1 Kiss of Death Conj/Necr 56% 2d9 10% 1 Sandblast Erth 22% 2d7 12% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 32% 2 Passwall Erth 11% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 67% 4 Awaken Armour Erth/Frge 16% N/A 85% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 85% 4 Magnavolt Erth/Air 4% 4d9 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:5 [[= Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You throw a dart. The dart hits the orc warrior. The orc warrior looks even sicker. The orc warrior is lightly wounded. The orc warrior closely misses you. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, very poisoned, 60% to hit) You throw a dart. The dart hits the orc warrior. The orc warrior is lightly wounded. Prince Ribbit blinks! The orc warrior hits you with a +0 scimitar! Unknown command. The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * The orc warrior attacks as it pursues you! The orc warrior completely misses you. Prince Ribbit blinks! Prince Ribbit blinks! The orc warrior attacks as it pursues you! The orc warrior barely misses you. You see here a quokka skeleton. Prince Ribbit winks and puckers his lips. The orc warrior attacks as it pursues you! The orc warrior barely misses you. Prince Ribbit croaks regally. Your magical contamination has completely faded away. Prince Ribbit attacks as he pursues you! Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 52% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, poisoned, 77% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) Prince Ribbit closely misses you. The orc warrior hits you with a +0 scimitar! You die... #....####..ß.ß## ###...#........# ..............# # # #..#.##..#....### ##.# #.##....÷.......# #....####..............## ...........#.##......### . ...........##.Fo..## :....#...###..@....# ......#.###.......## .....##.# ##.......## ####...#..# #.........# ..........###.........# .....#.##.............# .##.##.....#.#........# ....##..#..#÷##.##..### ..#....##..>..#.###...## You could see Prince Ribbit and an orc warrior (poisoned). Vanquished Creatures Grinder (D:5) A black bear (D:3) 2 scorpions (D:5) A bombardier beetle (D:4) A hound (D:4) 2 jellies Crazy Yiuf (D:5) A sleepcap (D:5) 2 iguanas 3 clockroaches Natasha (thrice) (D:2) 2 orc wizards 6 adders 6 dart slugs 13 orcs 4 endoplasms 7 hobgoblins 4 jackals (D:2) 6 quokkas 12 ball pythons 7 bats 3 frilled lizards 3 goblins 4 kobolds 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 585 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 1291 | D:2 | Encountered Natasha 1301 | D:2 | Killed Natasha 1302 | D:2 | Reached skill level 1 in Fighting 1302 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/9 1595 | D:1 | Learned a level 2 spell: Searing Ray 1622 | D:2 | Reached skill level 1 in Throwing 1703 | D:2 | Encountered Natasha 1705 | D:2 | Killed Natasha 1706 | D:2 | Reached XP level 4. HP: 31/35 MP: 6/10 2198 | D:2 | Encountered Natasha 2236 | D:2 | Killed Natasha 3116 | D:3 | Reached XP level 5. HP: 37/41 MP: 8/13 3177 | D:3 | Encountered a black bear 3182 | D:3 | Killed a black bear 3331 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 3349 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3480 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 4328 | D:4 | Reached XP level 6. HP: 47/50 MP: 3/15 4417 | D:4 | Reached skill level 1 in Armour 4720 | D:4 | Reached skill level 1 in Evocations 4913 | D:4 | Identified the +0 chain mail of Conscience {rC- MP-10 Int+7 | SInv} 5162 | D:4 | Learned a level 4 spell: Brom's Barrelling Boulder 5193 | D:5 | Entered Level 5 of the Dungeon 5193 | D:5 | Found Giegoatuo's Antique Armour Emporium. 5240 | D:5 | Found Idint's Armour Boutique. 5543 | D:5 | Reached skill level 1 in Translocations 5543 | D:5 | Reached XP level 7. HP: 47/57 MP: 4/17 5663 | D:5 | Identified the +2 hammer of Caniq {concuss, rF+ Int+3} 5670 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 5670 | D:5 | Encountered Crazy Yiuf 5676 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 5702 | D:5 | Killed Crazy Yiuf 5927 | D:5 | Encountered Grinder 6088 | D:5 | Killed Grinder 6089 | D:5 | Reached skill level 1 in Earth Magic 6250 | D:5 | Found Qagoe's Jewellery Shop. 6420 | D:5 | Encountered Prince Ribbit 6451 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.9 Fighting | 1 2 3 | 3.3 Dodging | 2 3 | 3.0 Throwing | 1 | 1.0 Conjurations | 4 | 4.0 Stealth | 2 | 2.0 Armour | 1 2 | 2.1 Evocations | 1 | 1.9 Translocations | 1 2 | 2.0 Earth Magic | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 33 | 11 || 49 Melee: Dagger | 5 | 14 | || 19 Flail | | 19 | 2 || 21 Mace | | | 9 || 9 Throw: Dart | | | 5 || 5 Cast: Magic Dart | 56 | 111 | 20 || 187 Searing Ray | 1 | 19 | 10 || 30 Evoke: Wand of paralysis | | | 1 || 1 Armour: Robe | 9 | 14 | || 23 Ring mail | | 46 | 30 || 76 Dodge: Dodged | 5 | 35 | 27 || 67