Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 130 darmok the Conjurer (level 4, -2/35 HPs) Began as a Demigod Conjurer on Oct 15, 2026. Slain by a black bear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (3367 turns). darmok the Conjurer (Demigod Conjurer) Turns: 3367, Time: 00:03:13 Health: -2/35 AC: 4 Str: 18 XL: 4 Next: 60% Magic: 2/11 EV: 11 Int: 20 God: Gold: 96 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) g - +1 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) i - +1 hat rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.25/turn c - +4 ring of slaying MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons g - a +1 dagger of freezing (weapon) Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) i - a +1 hat (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold f - a ring of poison resistance h - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of fog {unknown} l - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 3 potions of curing {unknown} n - 2 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} p - a potion of ambrosia {unknown} Skills: + Level 1.4 Fighting - Level 1.0 Throwing + Level 0.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.3 Spellcasting - Level 4.0 Conjurations + Level 0.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Sandblast Erth 6% 2d5 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Passwall Erth 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Awaken Armour Erth/Frge 6% N/A 80% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 80% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a black bear (asleep, 100% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! The black bear is moderately wounded. The black bear growls angrily. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is heavily wounded. The black bear bites you but does no damage. The black bear misses you. The black bear claws you but does no damage. The searing ray hits the black bear. The black bear is severely wounded. The black bear barely misses you. The black bear closely misses you. The black bear claws you. The searing ray misses the black bear. You finish channelling your searing ray. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 84% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. The black bear bites you. The black bear closely misses you. The black bear claws you. The searing ray hits the black bear. The black bear is almost dead. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... #.. #.# ).. ?..#### #.# #.....# #.# #.....# #.###.##.....# #.h...$......# #@# #....#### #.# #........ #.#######..# #..........## #########...## ##.....## ##.....†.## #......<..# +.........+ You could see a black bear (berserk). Vanquished Creatures Natasha (thrice) (D:2) 2 adders 4 dart slugs An endoplasm (D:2) 4 hobgoblins (D:1) 4 jackals 2 quokkas (D:1) 6 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 563 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 566 | D:1 | Learned a level 2 spell: Searing Ray 1793 | D:2 | Encountered Natasha 1973 | D:2 | Killed Natasha 1974 | D:2 | Reached skill level 1 in Throwing 1974 | D:2 | Reached XP level 3. HP: 22/27 MP: 1/9 2580 | D:2 | Reached skill level 4 in Conjurations 2717 | D:2 | Encountered Natasha 2726 | D:2 | Killed Natasha 2727 | D:2 | Reached skill level 1 in Fighting 2727 | D:2 | Reached XP level 4. HP: 27/35 MP: 2/11 2787 | D:2 | Encountered Natasha 2791 | D:2 | Killed Natasha 3276 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3360 | D:3 | Encountered a black bear 3367 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.3 Throwing | 1 | 1.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 4 | 4.0 Fighting | 1 | 1.4 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | || 12 Melee: Unarmed | 12 | || 12 Cast: Magic Dart | 87 | 9 || 96 Searing Ray | 2 | 3 || 5 Armour: Robe | 19 | 12 || 31 Dodge: Dodged | 9 | 5 || 14