Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 5798 darmok the Thaumaturge (level 10, -6/81 HPs) Began as a Demigod Conjurer on Oct 15, 2026. Mangled by a skeletal warrior ... wielding a +0 flail (24 damage) ... on level 9 of the Dungeon. The game lasted 00:16:49 (15471 turns). darmok the Thaumaturge (Demigod Conjurer) Turns: 15471, Time: 00:16:50 Health: -6/81 AC: 14 Str: 18 XL: 10 Next: 26% Magic: 23/26 EV: 10 Int: 27 God: Gold: 729 SH: 0 Dex: 16 Spells: 10/25 levels left rFire . . . (100%) a - +5 hammer of the Gloaming {freeze, rPois Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +5 ring mail of Wariness {Regen+} rPois + (33%) n - +1 hat rElec . (100%) t - +0 cloak {Stlth+} rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will +.... u - amulet of the acrobat Stlth ++ m - +6 ring of strength HPRegen 1.13/turn c - +4 ring of slaying MPRegen 0.20/turn %: acrobat @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 1029 gold pieces. You spent 300 gold pieces at shops. Inventory: Hand Weapons a - the +5 hammer of the Gloaming (weapon) {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. b - the +5 flail of Zumuh {flame, rC++ Dex+2} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. g - a +1 dagger of freezing p - the +2 hammer of Caniq {concuss, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. q - a +1 hammer r - the +8 hammer of Instinct {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles k - 4 throwing nets l - 2 boomerangs (quivered) s - 15 poisoned darts v - a curare-tipped dart Armour e - a +0 pair of gloves (worn) h - a +0 robe i - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. n - a +1 hat (worn) t - a +0 cloak of stealth (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold f - a ring of poison resistance j - a ring of resist corrosion m - a +6 ring of strength (worn) o - a ring of willpower u - an amulet of the acrobat (worn) Wands b - a wand of acid (17) e - a wand of paralysis (13) f - a wand of mindburst (9) Scrolls w - 2 scrolls of enchant weapon i - a scroll of identify c - 3 scrolls of teleportation {unknown} k - 3 scrolls of fog {unknown} I - 4 scrolls of immolation S - a scroll of silence x - a scroll of amnesia y - a scroll of noise {unknown} z - 3 scrolls of blinking {unknown} B - 3 scrolls of poison {unknown} e - 2 scrolls of revelation {unknown} h - 2 scrolls of enchant armour {unknown} Potions d - 4 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 7 potions of curing {unknown} n - 4 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} p - 2 potions of ambrosia {unknown} q - a potion of moonshine {unknown} s - 2 potions of attraction {unknown} t - a potion of mutation {unknown} x - 3 potions of might {unknown} Skills: + Level 5.5 Fighting - Level 2.0 Throwing - Level 5.0 Armour - Level 2.0 Dodging - Level 1.7 Stealth * Level 8.4 Spellcasting - Level 4.0 Conjurations - Level 3.0 Translocations + Level 4.2 Fire Magic - Level 2.0 Earth Magic + Level 5.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 21% 4 d - Brom's Barrelling Bo Conj/Erth 27% 2d6 24% 4 e - Flame Wave Conj/Fire 33% 2d10 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 54% N/A 2% 1 Scorch Fire 68% 2d7 2% 2 Kiss of Death Conj/Necr 88% 2d12 3% 1 Sandblast Erth 44% 2d11 3% 1 Lesser Beckoning Tloc 54% N/A 3% 2 Passwall Erth 22% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 13% 2 Frozen Ramparts Ice 22% 1d4 26% 3 Fulminant Prism Conj/Alch 11% 3d8 36% 4 Awaken Armour Erth/Frge 32% N/A 50% 4 Summon Seismosaurus Egg Summ/Erth 16% N/A 50% 4 Diamond Sawblades Frge 5% 4d5 100% 7 Magnavolt Erth/Air 8% 4d10 100% 7 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (0/5) D:8 Orc (0/2) D:9 The Realm of Zot is guarded by orbs of winter. Shops: D:5 [([:= D:6 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Iskenderun's Mystic Blast (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. The centaur warrior shoots an arrow. The arrow barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the skeletal warrior. The skeletal warrior is moderately damaged. (Press . to intensify the flame waves.) The skeletal warrior misses you. A wave of flame ripples out! The flame wave engulfs the skeletal warrior. The skeletal warrior is moderately damaged. The flame wave engulfs the centaur warrior. The centaur warrior is lightly wounded. The skeletal warrior hits you but does no damage. A wave of flame ripples out! The flame wave engulfs the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. The flame wave engulfs the centaur warrior. The centaur warrior is lightly wounded. Your wave of flame reaches its maximum intensity and dissipates. The skeletal warrior misses you. Magic courses through your body. The skeletal warrior completely misses you. Casting: Flame Wave (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the skeletal warrior. The skeletal warrior is heavily damaged. (Press . to intensify the flame waves.) The skeletal warrior hits you with a +0 flail!! You die... #. ##..# #..##..# ## #..## ##..#..## # ##..# #..##..# # #..## ##..#..## # ##..# #..##..# # #..###..#..## # # ##..#..##..# .# #..#..#..##..# ##...##..@zc.# #### #...######### ...# ....## .### #..#### ## #.. #. #. # You could see a skeletal warrior and a centaur warrior. Vanquished Creatures A freezing wraith (D:9) Grinder (D:5) Prince Ribbit (D:5) A hornet (D:8) 9 yaks (D:8) 2 water moccasins (D:7) 2 kobold geomancers (D:8) 4 orc warriors An ice beast (D:6) 2 black bears An ogre (D:6) 2 centaurs (D:9) 2 kobold brigands 2 bullfrogs (D:7) A gnoll sergeant (D:9) 3 scorpions 2 rock fish (D:9) 12 killer bees 2 howler monkeys (D:7) 2 bombardier beetles A hound (D:4) 2 jellies Crazy Yiuf (D:5) 7 orc priests 2 sleepcaps A drude (D:7) 5 iguanas 3 clockroaches Natasha (thrice) (D:2) 8 orc wizards 5 gnolls (D:9) 9 adders 2 ufetubi (D:6) 6 dart slugs 4 endoplasms 7 hobgoblins 4 jackals (D:2) 29 orcs 6 quokkas 12 ball pythons 7 bats 3 frilled lizards 3 goblins 8 kobolds 7 rats 198 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 15 | D:1 | Reached skill level 2 in Spellcasting 475 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 478 | D:1 | Learned a level 2 spell: Searing Ray 1404 | D:2 | Encountered Natasha 1410 | D:2 | Killed Natasha 1411 | D:2 | Reached skill level 1 in Throwing 1411 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/9 1433 | D:2 | Encountered Natasha 1676 | D:2 | Killed Natasha 1677 | D:2 | Reached skill level 3 in Spellcasting 1814 | D:2 | Reached XP level 4. HP: 32/33 MP: 5/11 1824 | D:2 | Encountered Natasha 2015 | D:2 | Killed Natasha 2926 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3247 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 3263 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 3366 | D:3 | Reached XP level 5. HP: 18/38 MP: 10/13 3789 | D:3 | Reached skill level 1 in Translocations 3858 | D:3 | Encountered a black bear 3869 | D:3 | Killed a black bear 3870 | D:3 | Reached skill level 1 in Fighting 3870 | D:3 | Reached skill level 1 in Armour 3870 | D:3 | Reached skill level 4 in Spellcasting 4790 | D:4 | Reached XP level 6. HP: 46/47 MP: 15/15 5103 | D:4 | Identified the +0 chain mail of Conscience {rC- MP-10 Int+7 | SInv} 5600 | D:4 | Learned a level 4 spell: Brom's Barrelling Boulder 5627 | D:5 | Entered Level 5 of the Dungeon 5627 | D:5 | Found Giegoatuo's Antique Armour Emporium. 6325 | D:5 | Reached XP level 7. HP: 53/53 MP: 10/17 6714 | D:5 | Found Idint's Armour Boutique. 6743 | D:5 | Reached skill level 1 in Earth Magic 7060 | D:5 | Identified the +2 hammer of Caniq {concuss, rF+ Int+3} 7062 | D:5 | Encountered Crazy Yiuf 7064 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 7072 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 7086 | D:5 | Killed Crazy Yiuf 7106 | D:5 | Identified a scroll of acquirement 7106 | D:5 | Acquired 479 gold pieces 7204 | D:5 | Found Veogyqui's Antique Weapon Boutique. 7341 | D:5 | Found Jaanim's Book Emporium. 7349 | D:5 | Encountered Prince Ribbit 7364 | D:5 | Reached skill level 5 in Spellcasting 7364 | D:5 | Reached skill level 1 in Evocations 7676 | D:5 | Found Qagoe's Jewellery Shop. 7903 | D:5 | Encountered Grinder 7921 | D:5 | Killed Grinder 7922 | D:5 | Reached XP level 8. HP: 37/62 MP: 5/19 7971 | D:5 | Killed Prince Ribbit 8812 | D:6 | Learned a level 4 spell: Flame Wave 8894 | D:6 | Reached skill level 6 in Spellcasting 9387 | D:6 | Reached skill level 1 in Fire Magic 9580 | D:6 | Found Gephayll's Jewellery Shop. 9584 | D:6 | Bought an amulet of the acrobat for 300 gold pieces 10221 | D:7 | Reached XP level 9. HP: 68/71 MP: 11/22 10747 | D:7 | Found a statue of an orb of winter. 10749 | D:7 | Found a statue of an orb of winter. 10768 | D:7 | Found a staircase to the Ecumenical Temple. 10930 | D:8 | Found a staircase to the Lair. 11403 | D:8 | Reached skill level 7 in Spellcasting 13111 | D:9 | Reached skill level 5 in Fighting 13112 | D:9 | Reached skill level 5 in Armour 13473 | D:9 | Found a staircase to the Orcish Mines. 13560 | D:9 | Reached XP level 10. HP: 64/81 MP: 24/26 13786 | D:9 | Reached skill level 8 in Spellcasting 15051 | D:9 | Reached skill level 5 in Evocations 15460 | D:9 | Encountered a centaur warrior 15460 | D:9 | Encountered a skeletal warrior 15471 | D:9 | Mangled by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 D:6: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, serial_shops, nicolae_shop_gaudy_bauble D:7: layout_basic, minmay_temple_entry_nine_rooms, kennysheep_generic_room_13 D:8: layout_loops_corners, lair_entry_dummy D:9: minmay_tri_box, layout_cave_pods, orc_0_dummy, serial_column_ruins, column_ruins_open_small, column_ruins_open_small, column_ruins_open_large Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 4 5 6 7 8 | 8.4 Dodging | 2 | 2.0 Throwing | 1 2 | 2.0 Conjurations | 4 | 4.0 Translocations | 2 3 | 3.0 Fighting | 1 2 3 5 | 5.5 Armour | 1 2 3 5 | 5.0 Earth Magic | 2 | 2.0 Evocations | 1 3 4 5 | 5.0 Fire Magic | 2 3 4 | 4.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 65 | 84 | 9 || 160 Melee: Unarmed | 2 | | | || 2 Dagger | | 22 | | || 22 Flail | | 43 | 3 | || 46 Mace | | | 81 | 9 || 90 Throw: Boomerang | | 26 | | 1 || 27 Cast: Magic Dart | 54 | 72 | 141 | 44 || 311 Searing Ray | 4 | 20 | 47 | 5 || 76 Flame Wave | | | 4 | 9 || 13 Iskenderun's Myst | | | | 6 || 6 Drink: Magic | | | | 1 || 1 Read: Identify | | | 3 | || 3 Fear | | | 1 | || 1 Enchant weapon | | | 1 | || 1 Acquirement | | | 1 | || 1 Stab: Sleeping | | | 1 | || 1 Armour: Robe | 8 | 27 | | || 35 Ring mail | | 98 | 163 | 52 || 313 Dodge: Dodged | 6 | 57 | 195 | 68 || 326