Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 2613721423501415548

5 dashflash100 the Firebug (level 1, -3/3 HPs)
             Began as a Deep Elf Fire Elementalist on Dec 19, 2024.
             Frozen to death by an endoplasm (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:02:12 (395 turns).

dashflash100 the Firebug (DEFE)                      Turns: 395, Time: 00:02:13

Health: -3/3       AC:  0    Str:  5    XL:     1   Next: 66%
Magic:  15/15      EV: 15    Int: 19    God:    
Gold:   9          SH:  0    Dex: 15    Spells: 5/6 levels left

rFire   . . .        (weapon currently unavailable)
rCold   . . .        (shield currently unavailable)
rNeg    . . .        a - melded +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            c - ring of magical power
HPRegen 0.20/turn    (no ring)
MPRegen 0.28/turn

%: no passive effects
@: flux-form, glowing
A: contaminating, reduced hp, glow, magic regeneration
a: Begin Untransformation


You were on level 1 of the Dungeon.
You were something dangerously unstable.

You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 9 gold pieces.

Inventory:

Armour
 a - a +0 robe (melded)
Jewellery
 c - a ring of magical power (left hand)
Talismans
 f - a flux talisman (active)
Potions
 b - a potion of magic
 d - a potion of attraction {unknown}
 e - a potion of heal wounds {unknown}


   Skills:
 - Level 2.5 Dodging
 - Level 2.5 Stealth
 - Level 3.0 Spellcasting
 - Level 1.2 Conjurations
 + Level 3.5 Fire Magic


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Foxfire               Conj/Fire      44%        2x1d6     6%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Scorch                   Fire           32%        2d6       5%          2
 Inner Flame              Hex/Fire       9%         N/A       22%         3
 Volatile Blastmotes      Fire/Tloc      18%        2d11      22%         3
 Flame Wave               Conj/Fire      11%        2d6       50%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are something dangerously unstable.
Foes you strike become dangerously contaminated with magical radiation.
Your maximum health is decreased, since you lack skill for your form.
You glow with magical radiation, making you easy to see.
You are incapable of wielding weapons or throwing items.
You regenerate magic rapidly.

Message History

You conjure some foxfire!
The frilled lizard hisses angrily.
Casting: Foxfire (safe; 6% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
There is not enough space to conjure foxfire!
Casting: Foxfire (safe; 6% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't know that spell.
Your foxfire dissipates!
The foxfire hits the frilled lizard.
You kill the frilled lizard!
You now have 9 gold pieces.
Found a flux talisman.
e - a fuming black potion
You see here a flux talisman.
f - a flux talisman
You begin transforming. You continue transforming. x3
You turn into something dangerously unstable.
Your +0 robe melds into your body. HP restored.
Casting: Foxfire (safe; 6% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Found a stone staircase leading down.
Found a quarterstaff.
An endoplasm comes into view.
There is a stone staircase leading down here.
The endoplasm quivers.
Found 2 gold pieces.
The endoplasm closely misses you.
You see here a +0 quarterstaff.
You hit the endoplasm. The endoplasm begins to glow.
The endoplasm is lightly wounded.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm. The endoplasm glows dangerously bright.
The endoplasm is moderately wounded.
The endoplasm freezes you.
You are frozen.
Ouch! That really hurt!
You die...

      #.#
      ...
      ...
      #.#
      #.#
      #.#
     ##J########
     #.p........
 #####...#.####
$...=....#.########
######..>.........#
     #.....######.#
     #######    #.#
               ##.##
              ##.#.#####
              #.###.....


You could see an endoplasm (heavy contam).

Vanquished Creatures
  A goblin (D:1)
  2 hobgoblins (D:1)
  A frilled lizard (D:1)
  A rat (D:1)
5 creatures vanquished.

Vanquished Creatures (others)
  10 foxfires (D:1)
10 creatures vanquished.

Grand Total: 15 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | dashflash100 the Deep Elf Fire Elementalist began the quest
                  | for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   395 | D:1      | Frozen to death by an endoplasm

Illustrated notes

Levels and vault maps discovered:
D:1:      roderic_crop_circles_arrival_small, layout_loops_ring

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     6
   Cast: Foxfire           ||     9
 Armour: Robe              ||     3
  Dodge: Dodged            ||     9
   Form: Flux              ||     1