Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3382870512073236162 75 dashflash100 the Conjurer (level 4, 18/24 HPs) Began as a Deep Elf Fire Elementalist on Jan 9, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:06:57 (3158 turns). dashflash100 the Conjurer (DEFE) Turns: 3158, Time: 00:06:58 Health: 18/24 AC: 4 Str: 5 XL: 4 Next: 11% Magic: 7/10 EV: 11 Int: 22 God: Gold: 120 SH: 5 Dex: 15 Spells: 5/9 levels left rFire . . . c - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . d - +0 pair of boots Will ..... h - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons l - a +3 dagger of speed Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) g - a +0 pair of gloves (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery h - an amulet of reflection (around neck) Wands i - a wand of roots (5) Scrolls j - a scroll of fear {unknown} k - a scroll of immolation {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} f - a potion of might {unknown} m - a potion of ambrosia {unknown} n - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.4 Conjurations - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Inner Flame Hex/Fire 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 34% 2d6 4% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 30% 2d9 26% 4 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 9% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is almost dead. An adder is nearby! You feel a surge of power! You conjure some foxfire! The foxfire hits the adder. You kill the adder! You have reached level 4! You feel clever. Your foxfire dissipates! x2 Your foxfire dissipates! Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club The roots erupt in riotous growth! Roots grab the ogre. The grasping roots constrict the ogre. You hear an angry hiss. The ogre struggles to escape constriction. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, constricted by roots, chance to affect: 60%) The ogre resists with significant effort. The grasping roots constrict the ogre! A hobgoblin comes into view. The ogre escapes! The ogre hits you with a +0 giant club. There is a stone staircase leading up, spattered with blood here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# ....## .....## ....g.## #......# #..<.# ##O.# #@.# #.## #.## ..# ### You could see an ogre and a hobgoblin (wandering). Vanquished Creatures 2 adders 3 dart slugs 6 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins (D:1) 7 kobolds 2 quokkas 4 ball pythons 6 frilled lizards 3 rats 47 creatures vanquished. Vanquished Creatures (others) 209 foxfires 209 creatures vanquished. Grand Total: 256 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dashflash100 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached skill level 2 in Conjurations 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 927 | D:1 | Reached skill level 3 in Conjurations 1218 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1953 | D:2 | Reached skill level 4 in Conjurations 3096 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/10 3149 | D:4 | Noticed an ogre 3155 | D:4 | Learned a level 3 spell: Inner Flame 3158 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_corners, minivault_26 D:2: layout_basic D:3: layout_basic, item_on_display_a D:4: layout_layer_cave Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Fire Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 2 | || 2 Cast: Foxfire | 142 | || 142 Inner Flame | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 4 | || 4 Armour: Robe | 10 | 1 || 11 Dodge: Dodged | 11 | || 11 Block: Other | 1 | || 1