Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15071194028950607570 39 dashflash100 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Fire Elementalist on Jan 10, 2025. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1631 turns). dashflash100 the Conjurer (DEFE) Turns: 1631, Time: 00:02:20 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 26% Magic: 0/9 EV: 11 Int: 21 God: Gold: 69 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} f - a scroll of fear {unknown} Potions e - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 3.5 Conjurations - Level 3.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 21% 2 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Teleport Other Tloc 3% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Flames lash Terence but do no damage. Your magical contamination has completely faded away. Magic courses through your body. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 short sword. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. Terence barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +0 short sword. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. Terence barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence screams, "Get out, before I make you get out!" Terence misses you. A goblin comes into view. It is wielding a +0 club. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! Terence hits you with a +0 short sword. Terence barely misses you. Found a mace. Terence attacks as he pursues you! Terence closely misses you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence screams, "Where's your power now?!" Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..# #. #..# #.# #.# #..# ... #.# #... .###.#### #.# #.## .......)# #.# #.# ........##### #.# #.## .......)#...# #.# #.## .......@@...####.####.#. .......vv><............# ........##.############. ........##.# ## ...#.#.....# # .. #.#..#### . . #..# #. #..# You could see Terence (combustible, ally target). Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 3 ball pythons 4 bats An endoplasm (D:2) A goblin (D:2) 5 hobgoblins A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:1) 2 creatures vanquished. Vanquished Creatures (others) 87 foxfires 87 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dashflash100 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 382 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 385 | D:1 | Learned a level 2 spell: Scorch 1340 | D:2 | Reached XP level 3. HP: 11/19 MP: 2/9 1405 | D:2 | Found a radiant altar of Vehumet. 1610 | D:2 | Noticed Terence 1631 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, serial_bayou_lake_a D:2: layout_loops_ring, basic_altar, minmay_ruptured, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Fire Magic | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 63 Scorch || 19 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 15