Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15995040813244390291 46 dashflash100 the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Jan 24, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1014 turns). dashflash100 the Magician (DjFE) Turns: 1014, Time: 00:02:18 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 95% Gold: 33 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + + (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a scarf of resistance (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of acquirement {unknown} g - a scroll of teleportation Potions b - a potion of haste {unknown} d - a potion of ambrosia {unknown} h - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 26% 4 f - Sting Conj/Alch 72% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a gnoll corpse The gnoll is no longer more vulnerable to fire. There is an escape hatch in the ceiling here. You can't go down here! The gnoll hits you with a +0 whip. You die... ########### #.........# #....@g...+ #......)).# #......†..+ #.......).# #.........# #..†.g....# #....<....# #.....)...# #.........# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) 5 bats 2 endoplasms 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 91 foxfires 91 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dashflash100 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | dashflash100 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 171 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 567 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 567 | D:1 | Learned a level 1 spell: Sting 619 | D:1 | Found a faded altar of an unknown god. 1014 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring, dreamdust_ecumenical_altar_statues, minmay_vboxes D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 69 Scorch || 1 Use: Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 8