davamar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (2, 11, D:1) a hobgoblin skeleton (10, -5, D:1) a +0 short sword 2 stones (10, 34, D:1) a frilled lizard skeleton (18, -3, D:1) a ball python skeleton (18, 38, D:1) a +0 spear (19, 39, D:1) a +0 mace (21, 36, D:1) a frilled lizard skeleton (22, -5, D:1) a bat skeleton (25, -6, D:1) a +0 ring mail (27, 5, D:1) a +0 dagger a +0 dagger (29, 12, D:1) a quokka skeleton (37, 44, D:1) a ball python skeleton (42, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 28, D:1) a +0 dagger a goblin skeleton (49, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 19, D:1) a bat corpse (skeletalised by now) (52, 19, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 17, D:2) a +0 dagger (10, 4, D:2) a +0 robe (12, 33, D:2) a +0 dagger (17, -3, D:2) a bat skeleton (19, 13, D:2) a quokka corpse (skeletalised by now) (19, 40, D:2) a +0 short sword (21, 25, D:2) a +0 club (21, 26, D:2) a +0 club (24, 9, D:2) a parchment of Ensorcelled Hibernation (25, 25, D:2) a quokka skeleton (27, 4, D:2) a bat skeleton (28, 24, D:2) a rat skeleton (28, 30, D:2) a frilled lizard skeleton (50, 0, D:2) a +0 leather armour (50, 44, D:2) a +1 short sword of venom (51, -1, D:2) a staff of earth (58, 7, D:2) a +0 club (59, 7, D:2) a +0 dagger (64, 3, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (0, 12, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, -6, D:3) a +0 hand axe (11, 0, D:3) a +0 dagger (12, -17, D:3) a +0 sling (21, 0, D:3) 4 large rocks (30, 23, D:3) a +0 club (38, 18, D:3) a +0 flail (38, 23, D:3) a +0 club a +0 ring mail (47, 29, D:3) an adder corpse (skeletalised by now) (48, 30, D:3) a +0 robe Level 4 of the Dungeon (6, 2, D:4) a +0 dagger a stone (11, -31, D:4) a +2 short sword of venom (13, -6, D:4) a +0 trident (15, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (21, -29, D:4) a +0 whip (23, -34, D:4) a ball python skeleton (32, -15, D:4) a +0 chain mail (32, -12, D:4) a +0 dagger a goblin skeleton (37, -26, D:4) a +0 giant club an ogre skeleton (37, -25, D:4) a +2 whip of flaming (45, -14, D:4) a +0 hand axe (53, -26, D:4) a hobgoblin skeleton (58, -29, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Eleim's Distillery a potion of magic (96 gold) a potion of curing (36 gold) a potion of lignification (unknown) (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) (0, 0, D:5) a +0 spear (2, 21, D:5) a +0 hand axe a +0 club a +2 war axe of freezing (3, 21, D:5) a +0 club an orc skeleton (4, 9, D:5) an iguana skeleton (6, 8, D:5) an adder skeleton (11, 4, D:5) a +0 hand axe (11, 22, D:5) a +0 spear (12, 1, D:5) a hound skeleton (13, 0, D:5) a +0 rapier of electrocution a +3 leather armour of cold resistance an adder skeleton (16, 11, D:5) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (unseen) (17, -13, D:5) a +0 leather armour (23, 4, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (25, 11, D:5) 17 gold pieces (26, 11, D:5) a parchment of Static Discharge (27, 11, D:5) a water moccasin corpse (27, 14, D:5) 11 gold pieces (29, 24, D:5) a +0 halberd (29, 25, D:5) a +0 whip (30, 26, D:5) a +0 spear (41, -4, D:5) an iguana skeleton (42, -4, D:5) a hound skeleton the Ecumenical Temple