davamar Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 3, D:1) a hobgoblin corpse (skeletalised by now) (4, 3, D:1) a hobgoblin corpse (skeletalised by now) (10, 20, D:1) a +0 club (18, 17, D:1) a +0 club (20, 5, D:1) a +0 dagger (20, 6, D:1) a +0 whip (20, 32, D:1) a +0 ring mail (24, 27, D:1) a +0 leather armour (26, 21, D:1) a +0 short sword (33, 34, D:1) a +0 dagger (46, 8, D:1) a quokka corpse (skeletalised by now) (47, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (10, -10, D:2) a quokka corpse (skeletalised by now) (10, 3, D:2) a +0 dagger (13, 2, D:2) a +0 dagger (15, -16, D:2) an adder corpse (skeletalised by now) (17, -22, D:2) a +0 club 2 stones (17, -13, D:2) a +0 club a ball python corpse (skeletalised by now) (18, -23, D:2) a +0 scale mail an adder skeleton (18, -22, D:2) a hobgoblin skeleton (18, 6, D:2) a +0 dagger (19, 5, D:2) a bat corpse (skeletalised by now) (19, 6, D:2) an adder corpse (skeletalised by now) (19, 7, D:2) a +0 rapier 2 stones a ball python corpse (skeletalised by now) (24, -12, D:2) a +0 dagger (29, -13, D:2) 5 poisoned darts (29, 7, D:2) a hobgoblin skeleton (29, 13, D:2) an adder skeleton (30, -2, D:2) a +0 war axe (31, -18, D:2) a +0 trident a +0 chain mail (35, 6, D:2) a +0 whip a kobold skeleton (41, -7, D:2) a ball python corpse (skeletalised by now) (45, -25, D:2) a hobgoblin corpse (skeletalised by now) (45, 9, D:2) a jackal skeleton (46, 9, D:2) a jackal skeleton (46, 11, D:2) a +0 club (50, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 3, D:3) a +0 dagger (11, 5, D:3) a +0 dagger (18, 7, D:3) a quill talisman (23, -6, D:3) a hobgoblin skeleton (24, -6, D:3) a +0 dagger (26, -20, D:3) the inkwell talisman of Surprise {Harm rElec MP+8 SInv} [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. (26, -2, D:3) a +0 ring mail (28, -5, D:3) a +0 ring mail (34, 14, D:3) a +0 club (35, 12, D:3) a +0 falchion (36, 12, D:3) a +0 dagger of venom 2 stones (37, 12, D:3) a frilled lizard skeleton (52, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a quill talisman (7, -13, D:4) a hobgoblin corpse (skeletalised by now) (9, -5, D:4) 2 flux baubles (14, -27, D:4) a +0 club (20, 18, D:4) a ball python corpse (skeletalised by now) (23, -21, D:4) 3 boomerangs (27, -10, D:4) a +0 club a +0 robe a +0 dagger a +0 leather armour a +1 falchion of holy wrath a +0 flail an orc skeleton an orc skeleton an orc skeleton (29, 21, D:4) 3 flux baubles (41, 17, D:4) a +2 antimagic hand axe an orc corpse (skeletalised by now) (41, 18, D:4) a +0 club (42, 18, D:4) a +1 antimagic spear (42, 19, D:4) a +2 antimagic whip a kobold corpse (skeletalised by now) (43, 17, D:4) a +0 short sword (47, 12, D:4) a +3 heavy hand axe (50, -1, D:4) a +0 club a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, 9, D:4) a +2 mace of draining (51, 0, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre corpse (11, -13, D:5) a hound corpse (13, 9, D:5) a clockroach corpse (20, 24, D:5) a +0 whip (23, -22, D:5) 4 gold pieces (25, -20, D:5) a +0 club a gnoll corpse the Ecumenical Temple