davamar Level 1 of the Dungeon [Shop] Yggowaog's Jewellery Emporium a +4 ring of protection (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) an amulet of wildshape (unknown) (360 gold) an amulet of chemistry (360 gold) a ring of positive energy (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) a ring of magical power (unknown) (240 gold) a +6 ring of dexterity (unknown) (432 gold) the amulet "Jirubbup" {Wildshape +Blink rC+ Dex+2 Slay+2} (763 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Blink: It lets you blink. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 1, D:1) a +0 robe (6, 18, D:1) 7 stones (17, 18, D:1) a +0 spear (20, 11, D:1) a ball python skeleton (21, 11, D:1) a +0 dagger a goblin skeleton (21, 31, D:1) a +0 short sword (22, -4, D:1) a bat skeleton (22, 12, D:1) a rat skeleton (30, 21, D:1) a ball python skeleton (30, 22, D:1) a bat skeleton (30, 23, D:1) a jackal skeleton (33, -1, D:1) a hobgoblin corpse (skeletalised by now) (35, -5, D:1) a frilled lizard corpse (skeletalised by now) (35, -1, D:1) a bat corpse (skeletalised by now) (43, 7, D:1) a bat skeleton (46, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ittim's Weapon Shoppe a +0 long sword of holy wrath (91 gold) a +0 glaive of flaming (220 gold) a +0 mace (33 gold) a +1 war axe of flaming (146 gold) 5 curare-tipped darts (66 gold) a +0 spear of venom (61 gold) a +0 flail (38 gold) the +2 rapier of the Messenger {venom, rF- rC++ SInv} (421 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 war axe of freezing (201 gold) (11, 25, D:2) 2 poisoned darts (14, -3, D:2) a +0 falchion (23, 19, D:2) a ball python skeleton (38, 5, D:2) a +0 dagger a stone a +0 club a goblin corpse (skeletalised by now) (46, -5, D:2) a +1 sling of freezing (47, -2, D:2) a +0 club (54, -17, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, 14, D:3) a parchment of Static Discharge (5, 24, D:3) a +0 club (9, 12, D:3) a +0 robe (26, 1, D:3) a +0 club 3 stones a +0 dagger a kobold corpse (skeletalised by now) (27, 8, D:3) a +0 dagger (28, 1, D:3) a hobgoblin corpse (skeletalised by now) (28, 9, D:3) an adder corpse (skeletalised by now) (29, 10, D:3) a bat corpse (skeletalised by now) (31, 8, D:3) a frilled lizard corpse (skeletalised by now) (32, 11, D:3) a +0 dagger (34, -8, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (35, -9, D:3) a +0 club a +0 ring mail (35, 7, D:3) a +0 short sword 2 stones (37, 7, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (6, -8, D:4) a +0 short sword 3 boomerangs a +0 leather armour a parchment of Frozen Ramparts