davamar Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (2, 0, D:1) a frilled lizard skeleton (5, -7, D:1) a +0 hand axe (7, 15, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (9, -12, D:1) a ball python skeleton (10, -10, D:1) a rat skeleton (34, -12, D:1) a +0 whip (34, -10, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, 36, D:1) a bat corpse (skeletalised by now) (42, 7, D:1) a +0 war axe (46, -2, D:1) a +0 dagger a quokka corpse (skeletalised by now) (49, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 11, D:2) a +0 short sword (12, 27, D:2) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, 37, D:2) a +0 sling (15, 28, D:2) a +0 whip (18, 2, D:2) a hobgoblin skeleton (24, 10, D:2) 4 boomerangs (38, 29, D:2) an adder corpse (skeletalised by now) (45, 4, D:2) a +2 rapier of draining (49, 0, D:2) a +0 dagger (50, 33, D:2) a +2 quarterstaff of speed (53, 8, D:2) a +0 whip (57, 13, D:2) a +0 leather armour (58, 17, D:2) 2 flux baubles (59, 20, D:2) a staff of necromancy Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (9, 27, D:3) a +0 ring mail (13, 33, D:3) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (15, 33, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -1, D:3) 2 boomerangs (18, 17, D:3) a +0 dagger (21, 15, D:3) a +0 dagger a goblin skeleton (22, 15, D:3) a quokka skeleton (23, -1, D:3) a +0 club a +0 short sword a +0 club an orc skeleton an orc skeleton (23, 2, D:3) an adder skeleton (25, -9, D:3) a +0 whip (30, 28, D:3) a bat corpse (skeletalised by now) (31, 2, D:3) the +9 short sword of Ichor {venom, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (37, 36, D:3) a +0 spear a +0 leather armour an orc corpse (skeletalised by now) (40, 3, D:3) a +0 short sword a +0 ring mail an orc skeleton (41, 2, D:3) a +0 whip a +0 leather armour an orc skeleton (41, 3, D:3) a +0 club a +0 hand axe a +0 chain mail an orc skeleton (44, 30, D:3) a +0 dagger (58, 31, D:3) a frilled lizard corpse (skeletalised by now) (62, 3, D:3) a parchment of Sticky Flame Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 36, D:4) a +0 plate armour (4, 25, D:4) an adder skeleton (5, 23, D:4) a river rat skeleton (5, 26, D:4) a rat skeleton (10, 23, D:4) a +0 dagger a goblin skeleton (11, 24, D:4) a +0 club a hobgoblin skeleton a hobgoblin skeleton (12, 22, D:4) a hobgoblin skeleton (12, 23, D:4) a +0 club a +0 club a +0 helmet a +0 animal skin a +0 mace a goblin skeleton a goblin skeleton (12, 24, D:4) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (12, 25, D:4) a +0 dagger a +0 sling (12, 39, D:4) a +0 dagger (13, 9, D:4) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (13, 20, D:4) a +0 great sword (13, 36, D:4) a +0 scythe a +0 robe (22, 25, D:4) a +0 morningstar an orc skeleton (22, 26, D:4) a hound skeleton (23, 26, D:4) a +0 dagger a +0 robe a +3 dagger of speed a +0 robe an orc skeleton an orc skeleton (34, 16, D:4) a +0 halberd a gnoll skeleton (34, 17, D:4) a +0 club 2 poisoned darts a +0 club a gnoll skeleton (36, -8, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (42, -21, D:4) 3 boomerangs (44, 27, D:4) a +0 dagger (50, 22, D:4) a +0 hand axe an orc skeleton (50, 23, D:4) a +0 whip an orc skeleton (50, 24, D:4) a +0 ring mail a +0 mace an orc skeleton (51, -8, D:4) a +0 sling of electrocution (51, 23, D:4) a +0 club a +0 whip (51, 24, D:4) a +0 dagger a kobold skeleton (58, 24, D:4) a +0 short sword (65, 41, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of venom (3, -18, D:5) a +0 sling (4, -28, D:5) a +0 giant club (8, -24, D:5) a hound skeleton (28, -2, D:5) 4 boomerangs (31, -13, D:5) a +0 flail (35, -24, D:5) a +0 leather armour (35, -11, D:5) a +0 short sword 2 boomerangs a +0 leather armour an orc skeleton (41, -26, D:5) a +0 trident a +0 ring mail a gnoll skeleton (41, -23, D:5) a +0 hand axe (41, -17, D:5) an inkwell talisman (42, -26, D:5) a water moccasin skeleton (43, -26, D:5) an adder skeleton (50, -22, D:5) a +0 sling (50, 11, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll corpse (skeletalised by now) (1, -3, D:6) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (1, -2, D:6) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (2, -3, D:6) a +0 club a gnoll corpse (skeletalised by now) (2, -2, D:6) a +0 spear a gnoll corpse (skeletalised by now) (10, 10, D:6) a yak corpse (11, -22, D:6) a +0 ring mail (15, 3, D:6) a scroll of immolation (15, 5, D:6) a scroll of identify (15, 6, D:6) a potion of lignification (17, 8, D:6) 12 gold pieces (17, 9, D:6) a ring of magical power (17, 11, D:6) a scroll of identify (17, 12, D:6) a +0 robe (19, 4, D:6) a +0 dagger 4 poisoned darts (24, -19, D:6) a +0 ring mail the Ecumenical Temple (21, 5, Temple) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now)