davamar Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 4, D:1) a frilled lizard corpse (skeletalised by now) (3, 6, D:1) a +0 club (5, 26, D:1) a +0 short sword a jackal skeleton (6, 12, D:1) a +0 trident (6, 28, D:1) a +0 dagger a jackal skeleton a goblin skeleton (7, 5, D:1) a +0 short sword (15, 16, D:1) a hobgoblin corpse (skeletalised by now) (16, 34, D:1) a bat skeleton (20, 31, D:1) a +0 robe (21, 21, D:1) 5 stones (23, 16, D:1) a bat corpse (skeletalised by now) (24, 5, D:1) a rat corpse (skeletalised by now) (25, 30, D:1) a quokka skeleton (27, 28, D:1) a +0 dagger (29, 13, D:1) a +0 leather armour (37, 15, D:1) a bat corpse (skeletalised by now) (37, 21, D:1) a +0 mace (41, 24, D:1) a +0 club (42, 33, D:1) a hobgoblin corpse (skeletalised by now) (51, 14, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Nejekh's Distillery a potion of mutation (unknown) (80 gold) a potion of moonshine (10 gold) a potion of enlightenment (50 gold) 2 potions of mutation (unknown) (160 gold) a potion of cancellation (unknown) (80 gold) a potion of heal wounds (80 gold) a potion of resistance (100 gold) a potion of heal wounds (80 gold) (0, 0, D:2) a +0 flail a +0 ring mail of positive energy the human skeleton of Terence (10, 30, D:2) a +0 robe (11, 3, D:2) a +0 morningstar (17, -20, D:2) a +0 robe (20, 27, D:2) 6 atropa-tipped darts (31, -7, D:2) a rat skeleton (33, -3, D:2) a +0 leather armour (33, 36, D:2) a +0 short sword 5 stones (34, -7, D:2) a +0 club a goblin skeleton (37, -5, D:2) a +0 mace (37, 26, D:2) 2 flux baubles (42, 16, D:2) a +0 dagger (45, -9, D:2) an inkwell talisman (48, 26, D:2) a ball python corpse (skeletalised by now) (51, 16, D:2) a +0 spear (52, -10, D:2) a +3 quarterstaff of chaos (53, -13, D:2) a +0 hammer (53, 28, D:2) the air staff of Huenom {rElec Str+2 Air} [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (18, -22, D:3) a +0 club a ball python skeleton (20, -19, D:3) an orb of stardust (20, 0, D:3) a ball python skeleton (22, 2, D:3) a +0 spear (23, -10, D:3) a +0 hand axe (23, 1, D:3) a +0 flail of protection (23, 2, D:3) a +0 halberd (24, 2, D:3) a +0 club a gnoll skeleton (28, -6, D:3) a +0 club (37, -29, D:3) a +0 robe (43, -13, D:3) a bat skeleton (48, 4, D:3) a bat skeleton (49, -25, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 2, D:4) a +2 vampiric short sword a kobold corpse (skeletalised by now) (4, -19, D:4) a ball python corpse (skeletalised by now) (5, 4, D:4) a +0 scale mail (11, -8, D:4) a +0 dagger (11, -5, D:4) a +0 long sword an orc skeleton (12, -5, D:4) a +0 hand axe a +0 ring mail (13, -4, D:4) a +0 short sword a +0 club a +0 ring mail (13, -2, D:4) a +0 short sword a +0 dagger 2 poisoned darts a goblin skeleton (15, -3, D:4) a +0 dagger a +0 robe an orc skeleton (25, 11, D:4) a parchment of Construct Spike Launcher (26, 1, D:4) a +0 club an orc skeleton (29, -1, D:4) an adder skeleton (30, 15, D:4) a +0 orcbow (31, -13, D:4) a +0 hand axe (33, 11, D:4) a +0 spear (42, 7, D:4) a +0 spear (55, 6, D:4) a wellspring talisman Level 5 of the Dungeon (7, 26, D:5) a +0 mace (25, 7, D:5) a +0 rapier of speed (29, 8, D:5) a rimehorn talisman (30, 46, D:5) a +0 trident (32, -6, D:5) an iguana corpse (skeletalised by now) (32, 43, D:5) a +0 whip an orc skeleton (32, 44, D:5) a +0 dagger a +0 robe an orc skeleton (32, 45, D:5) a +0 dagger a +0 robe a +0 dagger an orc skeleton (35, 11, D:5) a staff of earth Level 6 of the Dungeon (2, -6, D:6) a +0 orcbow (3, -8, D:6) a parchment of Ignite Poison (8, 1, D:6) an adder skeleton (8, 2, D:6) a +0 devious short sword an orc skeleton (21, 16, D:6) a hobgoblin corpse (skeletalised by now) (21, 18, D:6) a +0 ring mail (28, 5, D:6) a +0 leather armour (40, 14, D:6) a +0 dagger a +0 robe a kobold skeleton (42, -5, D:6) a +0 robe (44, 0, D:6) a +1 whip of flaming a +2 robe Level 7 of the Dungeon [Shop] Otiefobb's Antique Armour Emporium a +0 barding of stealth (840 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1680 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +2 plate armour of cold resistance (980 gold) a +0 buckler of cold resistance (322 gold) a +0 pair of gloves (126 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +0 ring mail (112 gold) (0, 0, D:7) a +0 giant club (12, 17, D:7) a +0 flail (13, 18, D:7) a +0 flail a +0 leather armour (14, 18, D:7) a +0 short sword an orc skeleton (14, 19, D:7) a +0 morningstar an orc skeleton (16, 18, D:7) a +0 falchion (17, -3, D:7) a +0 short sword (18, -14, D:7) a parchment of Summon Seismosaurus Egg (20, -11, D:7) a parchment of Searing Ray (22, 6, D:7) a +0 dagger a curare-tipped dart (22, 7, D:7) a +0 short sword 8 poisoned darts a kobold skeleton (22, 8, D:7) a +0 short sword a +0 dagger 4 stones a kobold skeleton a kobold skeleton (22, 17, D:7) a +0 quarterstaff (25, 6, D:7) a +0 dagger a +0 robe a +0 hand axe (28, 5, D:7) a +0 club a +0 leather armour an orc skeleton (37, 21, D:7) a rimehorn talisman Level 8 of the Dungeon (0, 14, D:8) a staff of necromancy (unseen) (6, 7, D:8) a +2 heavy hand axe (still there?) a +0 robe (still there?) (6, 8, D:8) a killer bee corpse (6, 9, D:8) a killer bee corpse (7, 9, D:8) a killer bee corpse (8, 6, D:8) the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. (8, 8, D:8) a killer bee corpse the Ecumenical Temple