davamar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (0, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -34, D:1) a ball python corpse (skeletalised by now) (5, -4, D:1) 2 javelins (7, -13, D:1) a rat corpse (skeletalised by now) (11, 6, D:1) a ball python corpse (skeletalised by now) (16, -11, D:1) a frilled lizard corpse (skeletalised by now) (22, -23, D:1) a bat skeleton (24, -24, D:1) a +0 short sword (39, 9, D:1) a +0 long sword (44, -15, D:1) a +0 dagger of venom (54, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (6, 9, D:2) a +0 short sword (7, -3, D:2) a rat corpse (skeletalised by now) (12, -3, D:2) a ball python corpse (skeletalised by now) (13, -19, D:2) a +0 whip (28, -10, D:2) a +0 club 3 stones (40, -4, D:2) a +0 leather armour (41, 4, D:2) a frilled lizard corpse (skeletalised by now) (43, -6, D:2) a ball python corpse (skeletalised by now) (46, -36, D:2) an adder skeleton (46, -35, D:2) a +0 dagger a kobold skeleton (49, 0, D:2) a frilled lizard corpse (skeletalised by now) (50, -26, D:2) a +0 robe (55, -11, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Poarust's Antique Weapon Shoppe a +0 long sword (77 gold) a +0 flail of protection (136 gold) a +0 mace (66 gold) a +4 scimitar of electrocution (814 gold) a +0 dagger (44 gold) a +5 broad axe of freezing (950 gold) a +0 spear (66 gold) a +0 club (11 gold) (0, 0, D:3) an orb of attunement (21, -3, D:3) a +0 club a +0 leather armour (24, 11, D:3) 3 javelins (25, -2, D:3) a +0 flail (36, 21, D:3) 2 large rocks (40, 23, D:3) a bat corpse (skeletalised by now) (42, 2, D:3) a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (42, 3, D:3) a +0 hand axe an orc skeleton (43, 2, D:3) a +0 club the +0 ring mail of the Barracuda {^Contam Fly Str+2} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. an orc skeleton (44, 2, D:3) a +0 sling 6 boomerangs (44, 29, D:3) a ball python corpse (skeletalised by now) (47, 33, D:3) a +0 club (55, 3, D:3) a +0 club (56, 3, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -6, D:4) a jackal corpse (skeletalised by now) (4, 0, D:4) a +0 dagger a +0 whip a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, 1, D:4) a +0 dagger a rat skeleton (4, 2, D:4) a +0 short sword a stone a +0 dagger a kobold corpse (skeletalised by now) (5, 3, D:4) a rat skeleton (10, 0, D:4) a frilled lizard skeleton (12, -8, D:4) a +0 war axe (16, -10, D:4) a +0 ring mail (23, 10, D:4) a +0 dagger a +0 robe (23, 11, D:4) a +0 war axe a +0 leather armour an orc skeleton (24, -6, D:4) a +0 hand axe (24, 22, D:4) a rimehorn talisman (25, 11, D:4) a +0 dagger a +0 leather armour a goblin skeleton (25, 12, D:4) a +0 whip a +0 chain mail (30, -16, D:4) a +0 short sword (32, 18, D:4) a +0 mace (37, -17, D:4) a +0 short sword a bullfrog corpse (skeletalised by now) (38, -16, D:4) a +0 dagger (44, 10, D:4) a hobgoblin corpse (skeletalised by now) (48, -10, D:4) a +0 devious dagger (55, 8, D:4) the +6 dagger of Equivocation {antimagic, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (56, 3, D:4) a +0 hand axe a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 6, D:5) a +0 leather armour of willpower (22, 27, D:5) an iguana corpse (skeletalised by now)