davamar Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 16, D:1) a throwing net (6, 21, D:1) a +0 dagger a +0 dagger (8, -21, D:1) a +0 chain mail (11, 15, D:1) a +0 war axe (22, -17, D:1) a frilled lizard skeleton (32, 2, D:1) a +0 leather armour (32, 10, D:1) a +0 whip (37, 0, D:1) a ball python corpse (skeletalised by now) (57, 19, D:1) a +0 short sword 2 stones a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (3, 2, D:2) a frilled lizard skeleton (10, -15, D:2) a hobgoblin corpse (skeletalised by now) (12, 8, D:2) a +0 dagger a +0 dagger a goblin skeleton (12, 23, D:2) a rat skeleton (14, -7, D:2) a +0 whip 2 stones (17, 22, D:2) a +0 ring mail (18, 9, D:2) the felid skeleton of davamar (38, 1, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (39, 0, D:2) a +0 pair of gloves (43, -13, D:2) a scroll of identify (49, -11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 spear (14, -24, D:3) a +0 club 5 stones a kobold skeleton (21, -27, D:3) a quokka skeleton (25, -18, D:3) a +0 falchion (31, -11, D:3) a +0 trident a +0 ring mail the human skeleton of Terence (33, -8, D:3) a hobgoblin skeleton (36, -11, D:3) a +0 plate armour (37, -10, D:3) a +0 club (43, -29, D:3) a +0 halberd (44, -40, D:3) a +0 dagger 2 stones a kobold skeleton (49, -7, D:3) a +0 falchion (50, -16, D:3) 2 boomerangs a +0 dagger an orc skeleton (50, -9, D:3) a +0 hand axe (54, -12, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Ycoana's Jewellery Emporium an inkwell talisman (120 gold) the ring "Biluokho" {rN+ AC+4 Int+4} (667 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). a maw talisman (180 gold) a +4 ring of slaying (432 gold) a +5 ring of evasion (432 gold) an amulet of regeneration (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) the ring "Nuppujou" {rF- rCorr MP+8 Dex-2 Slay+5} (643 gold) [ring of resist corrosion] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Dex-2: It affects your dexterity (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (10, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (14, -12, D:4) a quill talisman (14, 0, D:4) an adder corpse (skeletalised by now) (45, 11, D:4) a minotaur skeleton (47, 17, D:4) a goblin skeleton (49, 13, D:4) a troll skeleton Level 5 of the Dungeon (3, -3, D:5) a +0 mace (30, 33, D:5) a +0 spear (30, 34, D:5) a +0 spear (31, 33, D:5) a +0 whip a gnoll corpse (skeletalised by now) (32, 33, D:5) a +0 whip a gnoll corpse (skeletalised by now) (53, -9, D:5) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (53, -8, D:5) a +0 trident a +0 ring mail (54, -10, D:5) a +0 dagger (54, -9, D:5) a +0 ring mail a boomerang a +2 hand axe of venom Level 6 of the Dungeon (0, 0, D:6) a parchment of Sandblast (15, -47, D:6) a +0 great sword (28, -8, D:6) a +0 mace (33, -47, D:6) a rat skeleton (36, -30, D:6) an adder corpse (skeletalised by now) (41, -42, D:6) a rat skeleton Level 7 of the Dungeon (0, 1, D:7) a +0 ring mail an iguana corpse (skeletalised by now) (18, -3, D:7) a +0 whip a +0 robe a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) an acid dragon corpse (skeletalised by now) (46, -32, D:8) a +0 leather armour (59, -25, D:8) an orb of glass Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 4, D:9) a +1 glaive of flaming (6, 2, D:9) a +0 glaive a +5 flail a +0 robe (7, 2, D:9) a +2 mace of draining a +0 war axe a +0 dire flail a +0 war axe a +0 robe (9, 1, D:9) a +5 short sword a +0 robe a +0 falchion a +0 robe Level 10 of the Dungeon (0, 0, D:10) 6 boomerangs (3, 32, D:10) a +0 dagger of speed a +0 robe the orc corpse of Nergalle (skeletalised by now) (11, 28, D:10) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (11, 29, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 29, D:10) a +0 flail an orc corpse (skeletalised by now) (13, 31, D:10) a +0 dagger a +0 robe (14, 28, D:10) a +0 short sword an orc corpse (skeletalised by now) (24, -12, D:10) a +0 dagger (37, 7, D:10) a +0 dagger (37, 28, D:10) a +0 club (39, 27, D:10) a +0 leather armour a +0 hand axe (54, 23, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a howler monkey skeleton (1, 3, D:11) a howler monkey skeleton (4, 13, D:11) a manticore corpse (skeletalised by now) (18, 20, D:11) the +0 helmet of the Beginning {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (40, -3, D:11) a +0 scale mail (43, 15, D:11) a rime drake skeleton Level 12 of the Dungeon (11, -17, D:12) 3 large rocks a cyclops skeleton (11, -15, D:12) a +0 leather armour (12, 5, D:12) a +0 battleaxe (26, -19, D:12) a +0 mace (27, -18, D:12) a +0 robe Level 13 of the Dungeon (15, -8, D:13) a +0 ring mail (21, 4, D:13) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (48, -3, D:13) a +0 scale mail (54, -13, D:13) a +0 ring mail (60, 21, D:13) a komodo dragon corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 pair of gloves of strength (12, 4, D:14) a +0 long sword a +0 leather armour a +0 buckler (13, 5, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (22, -20, D:14) an ugly thing corpse (skeletalised by now) (22, -18, D:14) an ugly thing corpse (skeletalised by now) (23, -20, D:14) an ugly thing corpse (skeletalised by now) (23, -15, D:14) a +0 barding of cold resistance (24, -20, D:14) an ugly thing corpse (skeletalised by now) (39, 17, D:14) a hydra corpse (skeletalised by now) (48, -10, D:14) an ugly thing corpse (skeletalised by now) (49, -10, D:14) an ugly thing corpse (skeletalised by now) (59, 35, D:14) a +0 falchion Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 leather armour (7, -16, D:15) a +0 troll leather armour a troll corpse (skeletalised by now) (21, -12, D:15) a manticore corpse (skeletalised by now) (23, -12, D:15) a +3 longbow of flaming a +0 barding of flying (54, 26, D:15) a +0 leather armour Level 1 of the Orcish Mines (9, 25, Orc:1) a +0 giant club (11, 20, Orc:1) a +1 hand axe of sundering a +0 orcbow a +0 plate armour (25, -6, Orc:1) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Xethycla's Jewellery Emporium a ring of resist corrosion (unknown) (300 gold) a fortress talisman (225 gold) the ring of Wonder {rC- rCorr Int+5} (457 gold) [ring of resist corrosion] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +4 ring of slaying (540 gold) an amulet of reflection (unknown) (450 gold) [Shop] Bioczonku's Assorted Antiques a +0 ring mail of positive energy (176 gold) a +0 giant club (46 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a +2 spectral quarterstaff (539 gold) [Shop] Fali's Weapon Emporium a +0 flail (56 gold) a +0 scimitar (96 gold) 5 atropa-tipped darts (72 gold) a +6 glaive of protection (704 gold) a +0 arbalest (120 gold) a +2 morningstar of protection (307 gold) a +0 war axe (56 gold) 4 boomerangs (128 gold) a +1 heavy glaive (400 gold) the +7 spear "Gilis" {entangle, rCorr Str+4} (944 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. [Shop] Lojiuth's Antique Weapon Shoppe a +0 great sword (260 gold) a +0 great sword of electrocution (702 gold) a +8 giant spiked club (1159 gold) a +0 halberd (104 gold) a +3 short sword (520 gold) a +0 battleaxe (260 gold) a +0 club (13 gold) a +0 flail (91 gold) a +0 scimitar of electrocution (442 gold) (27, -10, Orc:2) a bat corpse (skeletalised by now) (28, -5, Orc:2) a bat corpse (skeletalised by now) (29, -10, Orc:2) a bat corpse (skeletalised by now) (30, -9, Orc:2) a bat corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) an elephant corpse (skeletalised by now) (4, -3, Lair:1) an elephant corpse (skeletalised by now) (15, -4, Lair:1) a yak corpse (skeletalised by now) a yak skeleton (16, -5, Lair:1) a yak skeleton (20, -55, Lair:1) a water moccasin corpse (skeletalised by now) (49, -24, Lair:1) a human corpse (skeletalised by now) (49, -23, Lair:1) a dream sheep corpse (skeletalised by now) (56, -28, Lair:1) a +0 trident a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the conjuration staff of the Desolation of Salt {Str-4 Int+4 Dex+4 Conj} [staff of conjuration] Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. (2, 0, Lair:2) the +2 helmet of Eciaxt {rElec rN++ Dex-5} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (6, -7, Lair:2) a manticore corpse (skeletalised by now) (63, -5, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (10, 55, Lair:3) a +0 ring mail (39, -2, Lair:3) a hydra corpse (skeletalised by now) (40, -4, Lair:3) a bullfrog corpse (skeletalised by now) (51, 7, Lair:3) a komodo dragon corpse (skeletalised by now) (52, 8, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (4, -10, Lair:4) the +0 kite shield of Music {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (20, 14, Lair:4) a polar bear corpse (skeletalised by now) (56, 11, Lair:4) a +0 broad axe (58, -33, Lair:4) a death yak corpse (skeletalised by now) (58, -7, Lair:4) a +0 ring mail (64, -13, Lair:4) a bullfrog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a black mamba corpse (skeletalised by now) (12, 0, Lair:5) a blink frog corpse (skeletalised by now) (58, -19, Lair:5) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (60, -17, Lair:5) a +0 falchion (60, -15, Lair:5) a +0 halberd (63, -14, Lair:5) a basilisk corpse (skeletalised by now) (64, -9, Lair:5) a rime drake corpse (skeletalised by now) Level 1 of the Snake Pit [Shop] Zipseroj's Antique Armour Shop a +0 plate armour (648 gold) a +0 leather armour (72 gold) a +0 robe (32 gold) a +0 scale mail (144 gold) an orb of glass (936 gold) a +0 chain mail (216 gold) a +0 scale mail (144 gold) [Shop] Quotzoul's Jewellery Shoppe a +6 ring of strength (unknown) (720 gold) a ring of protection from cold (500 gold) a ring of resist corrosion (unknown) (400 gold) an amulet of magic regeneration (unknown) (600 gold) a ring of protection from cold (500 gold) an amulet of regeneration (unknown) (600 gold) a +6 ring of intelligence (unknown) (720 gold) [Shop] Wedaop's Antique Weapon Emporium a +0 dagger (60 gold) a +0 rapier (165 gold) the +8 flail of Cheese {pain, rElec Will+} (2049 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +6 short sword of Bazaf {protect, rF+} (1428 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 long sword (105 gold) a +0 scimitar (180 gold) a +0 club (15 gold) a +1 morningstar of holy wrath (534 gold) a +0 dagger (60 gold) (0, 0, Snake:1) the +1 buckler of Okawaru's Favour {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (3, -3, Snake:1) a +0 flail a +0 shortbow (3, -2, Snake:1) a +0 whip a naga corpse (skeletalised by now) (5, -6, Snake:1) a +0 war axe a +0 arbalest a +0 robe a naga corpse (skeletalised by now) (6, -8, Snake:1) a +0 glaive a +0 shortbow (14, -5, Snake:1) a +0 flail a +0 robe (19, -6, Snake:1) a +0 trident a naga corpse (skeletalised by now) (21, 29, Snake:1) a +2 short sword of venom a naga corpse (skeletalised by now) (25, -15, Snake:1) a +0 short sword a +0 robe (28, -14, Snake:1) a +3 mace a +0 robe a +0 shortbow a +0 flail a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (31, -9, Snake:1) a +0 dire flail (45, -15, Snake:1) a +0 orcbow (56, -15, Snake:1) a guardian serpent corpse (skeletalised by now) (57, -15, Snake:1) a +0 flail a +0 robe a +0 tower shield of reflection (58, -14, Snake:1) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (64, -1, Snake:1) a +0 hand axe a naga corpse (skeletalised by now) (65, 16, Snake:1) a +0 halberd (66, 16, Snake:1) a +0 scimitar a naga corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a wand of iceblast (6) (11, -8, Snake:2) a potion of mutation (12, 10, Snake:2) a black mamba corpse (13, 5, Snake:2) an anaconda corpse (13, 9, Snake:2) a +0 robe a +0 long sword (13, 10, Snake:2) an anaconda corpse (14, 10, Snake:2) a +0 robe a +0 hand axe a naga corpse (14, 11, Snake:2) a +0 long sword a +0 longbow an anaconda corpse (16, -3, Snake:2) a black mamba corpse (19, 3, Snake:2) a +0 long sword a naga corpse (23, 4, Snake:2) the felid corpse of davamar (24, 1, Snake:2) a +0 scale mail (28, 2, Snake:2) 19 gold pieces (31, 9, Snake:2) a +0 war axe (32, 9, Snake:2) an inkwell talisman (32, 11, Snake:2) a +0 flail a +0 trident a naga corpse a salamander corpse (33, 8, Snake:2) a +0 spear (33, 10, Snake:2) a +1 war axe of venom a naga corpse (34, 10, Snake:2) a +0 trident (38, 3, Snake:2) a scroll of vulnerability (39, 8, Snake:2) a +0 hand axe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, -25, Slime:5) the +7 great sword of Mykhesar {flame, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (22, -37, Slime:5) the serpent talisman "Nyr Jije" {Int+3 Dex+2 Stlth-} [serpent talisman] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (unseen) (23, -36, Slime:5) the +7 long sword "Myeqeel" {holy, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (25, -36, Slime:5) the +1 steam dragon scales of Demonic Beauty {rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (25, -16, Slime:5) the +6 quarterstaff of Analysis {freeze, Fly rF++ Will++} Fly: It grants you flight. rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further.