davamar Level 1 of the Dungeon [Shop] Hom Miat's Magic Scroll Shop a parchment of Nazja's Percussive Tempering (202 gold) 3 scrolls of blinking (313 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (4, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -3, D:1) a rat corpse (skeletalised by now) (6, -19, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) a quokka corpse (skeletalised by now) (12, -3, D:1) a +0 robe (22, -27, D:1) a +0 dagger (25, -37, D:1) a hobgoblin corpse (skeletalised by now) (26, -37, D:1) a +0 whip 2 stones (27, -28, D:1) a +0 leather armour (27, -6, D:1) a +0 dagger (28, -5, D:1) a quokka skeleton (34, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -26, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, -26, D:1) a ball python corpse (skeletalised by now) (39, 0, D:1) a +0 leather armour (40, -1, D:1) a +0 whip a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (43, -26, D:1) a bat corpse (skeletalised by now) (45, -16, D:1) an inkwell talisman (46, -17, D:1) a +0 quarterstaff (48, -32, D:1) a +0 leather armour (48, -13, D:1) 2 javelins Level 2 of the Dungeon [Shop] Fiodomef's Jewellery Boutique a +4 ring of protection (unknown) (504 gold) a +6 ring of intelligence (504 gold) the amulet "Xoadept" {Reflect rF+ Str-4 Int+4 SH+5} (616 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). the ring of Generosity {*Corrode rElec Int+9 Slay+5} (1003 gold) [ring of intelligence] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+9: It affects your intelligence (+9). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a quill talisman (140 gold) an amulet of wildshape (unknown) (420 gold) a ring of willpower (350 gold) (0, 0, D:2) a +0 ring mail (9, -2, D:2) a +0 barding (13, 17, D:2) a rat corpse (skeletalised by now) (14, -10, D:2) a hobgoblin corpse (skeletalised by now) (16, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 2, D:2) an adder corpse (skeletalised by now) (24, 13, D:2) a +0 dagger (27, -5, D:2) a +0 ring mail (28, 22, D:2) a +0 spear (31, 13, D:2) a +0 robe a human skeleton (37, 11, D:2) a bat corpse (skeletalised by now) (48, 1, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (4, -11, D:3) a +0 giant club (5, 3, D:3) a +0 club (5, 4, D:3) a +0 hand axe (5, 5, D:3) a +0 chain mail a +0 dagger (6, 3, D:3) a +0 robe a +0 dagger (10, -33, D:3) the +3 mace of Yffoent {vamp, rElec rCorr Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (10, -16, D:3) a +0 spear (12, -27, D:3) a +0 robe (14, -32, D:3) a +0 dagger (18, 4, D:3) a +0 dagger a +0 sling (20, -10, D:3) a spider talisman (20, 5, D:3) 4 stones a +0 dagger (26, -38, D:3) a +0 mace (27, -9, D:3) a +0 mace (28, -10, D:3) a +0 falchion (30, -13, D:3) an orb of pyromania (38, -38, D:3) a +0 giant club (39, -10, D:3) a +0 robe (41, -43, D:3) a +0 ring mail (57, -16, D:3) a +0 short sword a stone Level 4 of the Dungeon (3, -4, D:4) a +2 helmet (23, 11, D:4) a +0 short sword a stone (38, -8, D:4) a +1 mace of protection a +0 leather armour a +0 war axe a +0 leather armour a +0 club (41, 15, D:4) a +2 whip of electrocution (49, 23, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon [Shop] Ihazefoa's Antique Armour Shoppe (Shop contents are unknown) (0, 0, D:5) a +0 long sword (4, 40, D:5) a +0 robe (7, 17, D:5) a +0 animal skin 10 stones a +0 animal skin (8, 15, D:5) 4 stones (8, 16, D:5) 5 stones (9, 16, D:5) a +0 animal skin 5 stones a +0 animal skin (9, 17, D:5) a +0 animal skin 8 stones (9, 18, D:5) 5 stones a +0 animal skin (11, 18, D:5) 7 stones (15, 40, D:5) a +0 scale mail (22, 48, D:5) a +0 great sword (30, 56, D:5) a +0 orcbow (34, 27, D:5) a +0 robe (41, 6, D:5) a +3 mace a +0 leather armour a +0 dagger a +1 devious dagger (42, 7, D:5) a +0 robe a +0 dagger (43, 6, D:5) a +0 robe a +0 dagger (54, 45, D:5) a +0 giant club (59, 19, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +3 trident of draining a +0 robe an orb of mesmerism (24, 1, D:6) a +0 dagger (36, -25, D:6) a +0 mace (36, -24, D:6) a +0 flail a +0 hand axe a +0 leather armour (37, -7, D:6) a +0 giant spiked club (45, -29, D:6) a +0 dagger a +0 robe (47, -23, D:6) a fortress talisman (64, -30, D:6) a +0 club Level 7 of the Dungeon (5, 8, D:7) a +0 scale mail (13, -3, D:7) a +0 short sword (17, 12, D:7) a +5 long sword a +0 robe (18, -23, D:7) a +0 mace (18, -21, D:7) a +0 whip (18, 13, D:7) a +0 flail a +0 robe a +1 falchion a +0 robe (19, -25, D:7) a +0 whip a +0 leather armour (19, -23, D:7) a +0 dagger a +1 robe of resistance (19, 13, D:7) a +3 dagger a +0 robe (20, 13, D:7) a +3 halberd a +0 robe (21, -23, D:7) a +0 dagger (21, -21, D:7) a +0 flail a +0 ring mail (24, 1, D:7) a +4 quarterstaff of chaos (25, -23, D:7) a +0 dagger a +3 chain mail a +0 dagger (25, -2, D:7) a +0 hammer (26, -23, D:7) a +0 club (26, -22, D:7) a +0 dagger (30, 1, D:7) a +0 cloak (40, -9, D:7) a +3 great sword of freezing a +0 robe (40, -8, D:7) a +4 morningstar a +0 robe (43, -8, D:7) a +0 mace a +0 robe (44, 17, D:7) a +0 mace (45, 5, D:7) a +0 hand axe (49, -6, D:7) 2 poisoned darts (49, -3, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a staff of cold (13, -7, D:8) a +0 halberd (13, -4, D:8) a +1 flail of draining (14, -7, D:8) a +0 spear (15, -7, D:8) a +0 whip a +0 robe a +0 club (23, -6, D:8) a scarab talisman (26, 9, D:8) a +0 orcbow (26, 22, D:8) a +0 leather armour (27, 9, D:8) 6 poisoned darts a +0 dagger (27, 18, D:8) a +0 whip (27, 27, D:8) a +0 scale mail (27, 28, D:8) a +0 rapier a +0 orcbow (34, 25, D:8) a ring of see invisible a +1 rapier of holy wrath (35, 19, D:8) a +0 dagger a +0 robe (36, 19, D:8) 4 large rocks a +0 orcbow of draining (36, 21, D:8) 5 large rocks a +1 longbow of flaming a +0 orcbow (37, 19, D:8) a +0 dagger a +0 robe a staff of air a +2 sling of flaming (38, 15, D:8) a +0 falchion (38, 21, D:8) the +7 short sword of Joqoungi {pain, Fly} Fly: It grants you flight. It cannot be enchanted further. (41, 29, D:8) a +0 mace a +0 orcbow a +0 chain mail (44, 15, D:8) a +0 club (44, 27, D:8) a +0 whip (46, 17, D:8) a maw talisman (47, 34, D:8) a +0 short sword 3 poisoned darts (53, -1, D:8) 6 poisoned darts (61, 7, D:8) a +0 dagger a +0 robe (62, 6, D:8) a +0 hand axe a +0 scale mail (62, 7, D:8) a +0 orcbow a +0 dagger a +0 robe (63, 7, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (2, -13, D:9) a +0 short sword 7 poisoned darts (5, -9, D:9) a +0 spear (6, -12, D:9) a +0 club (6, -11, D:9) a +0 whip a +0 flail a +0 halberd (6, -10, D:9) a +0 whip a +0 robe (7, -12, D:9) a +1 halberd of venom (7, -11, D:9) a +2 whip of freezing a +0 club a +0 flail (8, -15, D:9) a +0 giant spiked club (8, -12, D:9) a +0 whip (9, -12, D:9) a +0 whip a +0 robe (11, -2, D:9) a +0 short sword 6 poisoned darts a +0 dagger a +0 robe a +0 orcbow (12, -8, D:9) a +0 short sword 4 poisoned darts (13, -13, D:9) a +0 mace a +0 chain mail a +0 dagger a +0 robe (13, -12, D:9) a +0 short sword a +0 plate armour (13, -11, D:9) a +0 club 2 boomerangs (14, -8, D:9) a +2 vampiric short sword 7 poisoned darts (20, -12, D:9) a +0 giant club (23, -8, D:9) a +0 ring mail (26, 16, D:9) a +0 spear (31, -5, D:9) a +0 giant spiked club a +0 giant club (48, 23, D:9) a +0 dagger 3 stones a +0 flail (49, 21, D:9) a +0 falchion (49, 22, D:9) a +0 short sword a curare-tipped dart (49, 23, D:9) a +0 dagger a +0 robe a +0 trident a +0 chain mail a +0 dagger a stone a +0 short sword (50, 22, D:9) a +0 short sword a +0 short sword (53, -5, D:9) a +0 plate armour (57, 13, D:9) a +0 hand axe a +0 trident a +0 chain mail (57, 14, D:9) a +0 short sword 3 boomerangs (58, 13, D:9) a +0 flail Level 10 of the Dungeon (1, 17, D:10) a +0 long sword (5, 19, D:10) a +1 short sword of electrocution a +0 dagger a curare-tipped dart (5, 20, D:10) a +0 whip 7 poisoned darts (6, 19, D:10) a +0 short sword 4 poisoned darts (10, 11, D:10) a +0 whip (11, -2, D:10) 5 poisoned darts (14, 8, D:10) a +0 spear (19, 14, D:10) a +0 spear (19, 18, D:10) a +0 hand axe a +0 ring mail a +0 buckler of cold resistance a +0 flail (27, 3, D:10) a +0 ring mail (35, -11, D:10) a +0 rapier (36, -12, D:10) a +0 falchion (44, -8, D:10) 5 poisoned darts (44, 26, D:10) a +0 short sword (45, -1, D:10) a +0 dagger a +0 robe a +0 whip (46, -1, D:10) a +0 flail (46, 0, D:10) a +0 whip a +0 flail (47, 0, D:10) a +0 club a +0 robe (50, 2, D:10) a staff of fire (50, 21, D:10) a +0 buckler a +0 scale mail Level 11 of the Dungeon [Shop] Ifodix's Overcharged Wands a wand of digging (11) (unknown) (693 gold) a wand of paralysis (18) (648 gold) a wand of acid (18) (1134 gold) a wand of digging (11) (unknown) (693 gold) a wand of mindburst (30) (630 gold) a wand of mindburst (30) (630 gold) (2, 26, D:11) a +0 shortbow (3, 11, D:11) 2 large rocks (3, 21, D:11) a +0 leather armour (3, 29, D:11) a medusa talisman (27, 11, D:11) the inkwell talisman "Lopp" {Harm Str+2} [inkwell talisman] Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). (29, 7, D:11) a +0 long sword (41, 12, D:11) a +0 whip (41, 26, D:11) a +0 club (42, 25, D:11) a +0 short sword 8 poisoned darts a +0 flail a +0 leather armour (42, 26, D:11) a +0 flail a +0 dagger a +0 leather armour a +0 whip a curare-tipped dart a +0 flail a +0 orcbow a +0 plate armour (42, 27, D:11) a +0 hand axe 3 boomerangs a +0 giant club a +0 short sword a +0 giant club a +0 spear a +0 scale mail (43, 25, D:11) a +0 glaive a +0 plate armour (43, 27, D:11) a +0 hand axe a +0 chain mail (44, 25, D:11) a +0 short sword (44, 26, D:11) a +0 glaive a +0 plate armour (44, 27, D:11) a +0 flail a +0 ring mail Level 12 of the Dungeon [Shop] Muder's Fire Supplies +0 fire dragon scales (900 gold) a +1 hand axe of flaming (223 gold) a +2 short sword of flaming (313 gold) a +0 pair of gloves of fire (387 gold) a +1 trident of flaming (239 gold) a +0 halberd of flaming (165 gold) a +1 leather armour of fire resistance (252 gold) a +1 leather armour of fire resistance (252 gold) a +0 giant club of flaming (102 gold) (7, -24, D:12) a -3 dagger of freezing (12, -10, D:12) a +0 mace (18, -7, D:12) a +1 partisan of protection (18, -6, D:12) a +0 halberd (20, -19, D:12) 4 large rocks (20, -9, D:12) a +0 hand axe (23, -19, D:12) a +0 giant club a +0 giant club (23, -18, D:12) a +0 ring mail a +0 short sword (23, -17, D:12) a +0 falchion (23, -1, D:12) a +0 shortbow (23, 6, D:12) a +3 dagger (24, -19, D:12) a +0 plate armour a +0 long sword a +0 orcbow (24, -17, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon [Shop] Jistymi's Book Shoppe a parchment of Gell's Gavotte (425 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Plasma Beam (425 gold) a parchment of Swiftness (149 gold) a parchment of Silence (312 gold) a parchment of Flame Wave (221 gold) a parchment of Diamond Sawblades (557 gold) a parchment of Curse of Agony (312 gold) (7, 23, D:13) a +0 falchion a +0 leather armour a +1 short sword of electrocution (8, 23, D:13) a +0 dagger a +0 robe (10, 22, D:13) a +0 dagger 3 boomerangs a +0 ring mail (13, -32, D:13) a +0 chain mail (13, 4, D:13) 16 gold pieces (14, -27, D:13) a +0 chain mail (14, 3, D:13) 16 gold pieces (15, 2, D:13) the +5 partisan of Insufficient Pleasure {drain, Fly rElec Int-4 Stlth+} Fly: It grants you flight. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (16, 3, D:13) the +1 flail of Liotsi {concuss, Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (16, 4, D:13) a parchment of Hellfire Mortar (16, 5, D:13) the ring of Ocsivili {rElec Will+} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (16, 14, D:13) a +0 quarterstaff (17, 3, D:13) a +2 ring mail of cold resistance (unseen) (17, 4, D:13) a +1 battleaxe of freezing (unseen) (17, 5, D:13) a Gell's gravitambourine (2/2) (18, 3, D:13) a +5 great sword of electrocution (unseen) (36, -25, D:13) a +0 robe (44, 17, D:13) a +0 ring mail (47, -22, D:13) a +0 longbow (56, -20, D:13) a +0 flail (64, -3, D:13) a +0 long sword