davamar Level 1 of the Dungeon [Shop] Kunu's Armour Emporium a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 ring mail of cold resistance (132 gold) the +0 troll leather armour of the Pirate {rC+ Regen+} (348 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) (0, 0, D:1) a +0 dagger (4, -26, D:1) a +0 dagger (5, 15, D:1) a +0 club 2 stones (10, 17, D:1) a rat corpse (skeletalised by now) (11, -7, D:1) a +0 leather armour (12, -6, D:1) a +0 dagger a +0 club a goblin skeleton (12, -5, D:1) a rat skeleton (13, -8, D:1) a bat skeleton (13, -6, D:1) a +0 club a ball python skeleton (16, -15, D:1) a +0 short sword (19, 12, D:1) a frilled lizard corpse (skeletalised by now) (20, 0, D:1) a rat skeleton (22, 0, D:1) a jackal skeleton (22, 1, D:1) a jackal skeleton (31, 3, D:1) a +0 mace (33, -14, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Difa Kad's Armour Emporium a +1 ring mail of poison resistance (130 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour of cold resistance (90 gold) a +3 scale mail of resonance (260 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) (2, 8, D:2) a jackal skeleton (3, 11, D:2) a jackal skeleton a jackal skeleton (7, -35, D:2) a ball python corpse (skeletalised by now) (10, 20, D:2) a +1 short sword of venom a stone a kobold corpse (skeletalised by now) (13, -27, D:2) a +0 dagger (13, -16, D:2) an adder corpse (skeletalised by now) (23, -33, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (25, 13, D:2) a bat skeleton (39, -36, D:2) a +0 club (40, 7, D:2) a +0 short sword (42, -37, D:2) a +0 club (45, -14, D:2) a jackal skeleton a jackal skeleton (45, -13, D:2) a jackal skeleton (47, -37, D:2) a bat skeleton (47, -36, D:2) a quokka skeleton (58, 20, D:2) a +0 quarterstaff (65, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe an orc corpse (skeletalised by now) (10, 22, D:3) a +0 dagger (11, 21, D:3) a +0 dagger a +0 sling (14, 19, D:3) a +0 club (15, -6, D:3) a -2 dagger (21, -2, D:3) a quill talisman (25, -24, D:3) a +0 hand axe (25, -14, D:3) a +0 club (26, -29, D:3) a +0 robe (29, -18, D:3) a +0 dagger a goblin skeleton (29, 13, D:3) 5 javelins (30, 15, D:3) a +0 mace (31, 22, D:3) the +0 robe "Forget-Me-Not" {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (46, -24, D:3) a +0 club (48, 6, D:3) a +0 robe Level 4 of the Dungeon (10, 18, D:4) a +2 war axe of freezing (14, 18, D:4) a +0 leather armour (25, 11, D:4) a +0 club a goblin skeleton (40, -2, D:4) a +0 bardiche a +0 scale mail an orc skeleton (40, 13, D:4) a +0 mace (41, -1, D:4) a +0 short sword a +0 leather armour an orc skeleton (41, 13, D:4) a +0 short sword (42, -2, D:4) a +0 dagger (43, 1, D:4) a +0 short sword (44, 1, D:4) a +0 trident a +0 leather armour Level 5 of the Dungeon (12, 9, D:5) a +0 whip (22, -22, D:5) a spore talisman (23, 20, D:5) a +0 quarterstaff (24, 25, D:5) a +0 mace (25, -29, D:5) a +0 helmet (29, 12, D:5) a +0 falchion (30, 0, D:5) a howler monkey skeleton (33, -7, D:5) a +0 spear a gnoll corpse (skeletalised by now) (34, -7, D:5) a +0 flail a gnoll corpse (skeletalised by now) (35, -7, D:5) a +0 sling (36, 27, D:5) an iguana corpse (skeletalised by now) (37, -9, D:5) a +0 spear (59, 13, D:5) a jackal skeleton Level 6 of the Dungeon (27, -8, D:6) a hound corpse (28, -10, D:6) a +0 short sword (35, -3, D:6) 10 gold pieces (36, -9, D:6) a +0 trident