dcssdizzy Level 1 of the Dungeon [Shop] Rebrash's Armour Boutique (Shop contents are unknown) [Shop] Ifuwascho's Book Emporium a book of Air (308 gold) a book of Spatial Translocations (252 gold) a book of Ice (700 gold) a book of Touch (308 gold) a book of Fire (448 gold) a book of Blood (392 gold) a book of Geomancy (420 gold) a book of the Hunter (364 gold) a book of Lightning (504 gold) [Shop] Leothode's Distillery a potion of berserk rage (60 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) 2 potions of might (96 gold) 2 potions of berserk rage (120 gold) a potion of ambrosia (96 gold) a potion of degeneration (12 gold) [Shop] Poneo's Antique Armour Shoppe a +0 plate armour of cold resistance (780 gold) a +0 leather armour (52 gold) the +5 ring mail "Lorig" {rN+} (1045 gold) rN+: It protects you from negative energy. a +0 robe (18 gold) the +0 kite shield "Meat" {SInv} (408 gold) SInv: It lets you see invisible. a +0 robe (18 gold) a +0 leather armour (52 gold) a scarf of invisibility (312 gold) a +2 chain mail of cold resistance (559 gold) [Shop] Feudgh's Antique Weapon Emporium the +6 mace of Vojej {freeze, rN+ rCorr Str-4 Int+2} (1056 gold) Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 whip (55 gold) a +0 mace (66 gold) a +2 battleaxe of flaming (521 gold) a +0 whip (55 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +5 demon trident of flaming (1188 gold) a +0 quarterstaff (88 gold) (2, 15, D:1) a +0 hand axe (6, 1, D:1) a +0 ring mail (8, -18, D:1) a +0 scale mail (9, -17, D:1) a +0 club (14, 12, D:1) a +0 ring mail (28, -1, D:1) a +0 club (46, 8, D:1) a +0 club (52, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -4, D:2) a +0 dagger a +0 dagger a kobold corpse (2, -4, D:2) a +0 club (2, -3, D:2) a +0 short sword (8, 6, D:2) a +0 sling (11, -3, D:2) a +0 short sword (13, 0, D:2) a hobgoblin skeleton (13, 7, D:2) a +3 dagger a +0 robe (14, -7, D:2) a goblin skeleton (14, -3, D:2) a hobgoblin skeleton (15, 0, D:2) a bat skeleton (16, 6, D:2) a +0 club (18, -4, D:2) a rat skeleton (18, 0, D:2) a +0 leather armour a human skeleton (20, 25, D:2) a +0 hand axe the human corpse of Terence (skeletalised by now) (26, 24, D:2) a +0 hammer (28, 24, D:2) a +0 hammer