deadiverson Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -20, D:1) a hobgoblin skeleton (5, -12, D:1) a +0 spear (9, -20, D:1) a staff of fire (13, 12, D:1) 3 stones (17, -9, D:1) a +4 short sword a frilled lizard skeleton a rat skeleton (18, -11, D:1) a ball python skeleton (19, -19, D:1) 6 boomerangs (21, -9, D:1) a jackal skeleton (21, -6, D:1) a +0 ring mail (29, -21, D:1) a +0 pair of gloves (34, -18, D:1) a rat corpse (skeletalised by now) (34, -16, D:1) a +0 dagger 2 stones a goblin corpse (skeletalised by now) (35, -18, D:1) a rat corpse (skeletalised by now) (37, 8, D:1) a +0 club (38, 11, D:1) a +0 hand axe (43, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ilatuolo's Antique Armour Emporium a +2 plate armour of positive energy (925 gold) a +3 leather armour of cold resistance (600 gold) a +2 robe of positive energy (367 gold) a +0 scale mail (100 gold) a +0 cloak (112 gold) the +6 scale mail "Jiuwk" {^Contam Fly Slay+3 Stlth+} (1322 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +2 scale mail of fire resistance (525 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +3 ring mail of willpower (650 gold) (0, 0, D:2) 2 stones (5, -1, D:2) 6 stones (6, -10, D:2) 8 stones (8, 4, D:2) a stone (19, -12, D:2) 6 stones (28, 7, D:2) 4 stones (32, 13, D:2) a staff of alchemy Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (13, -31, D:3) a +0 dagger (13, -20, D:3) a +0 whip (16, -16, D:3) a +0 war axe (18, -13, D:3) a +0 dagger a +0 robe (18, -12, D:3) a +0 war axe a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (19, -11, D:3) a +0 short sword (27, -6, D:3) a +0 mace (47, -45, D:3) 3 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 dagger a +0 robe (9, 20, D:4) a +0 leather armour (10, 32, D:4) a +0 scale mail (11, -5, D:4) a +1 robe (11, 3, D:4) an orb of light (11, 7, D:4) a +0 leather armour a +0 club an orc skeleton (19, 2, D:4) a +0 ring mail (21, 19, D:4) a +0 mace (22, 10, D:4) a +0 flail (23, 16, D:4) a +0 ring mail (24, 24, D:4) 6 stones (47, 0, D:4) a +0 short sword (58, 13, D:4) a +0 dagger (63, -12, D:4) a +0 leather armour a +0 hand axe (65, -17, D:4) a +0 war axe (66, 17, D:4) 7 stones Level 5 of the Dungeon [Shop] Ostiumiq's Jewellery Shoppe a ring of ice (300 gold) a ring of willpower (300 gold) a ring of positive energy (240 gold) a storm talisman (960 gold) a ring of ice (300 gold) the beast talisman of Distant Shores {rN+++ Will+ Str+2 Dex-2} (1333 gold) [beast talisman] Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. an amulet of the acrobat (360 gold) a ring of ice (300 gold) a ring of resist corrosion (240 gold) a +6 ring of intelligence (432 gold) (6, 32, D:5) a +1 leather armour of cold resistance (7, 38, D:5) a +0 long sword (13, 10, D:5) 2 stones (15, 38, D:5) 3 javelins (18, 9, D:5) a staff of conjuration (20, 8, D:5) a +4 flail of protection a +0 ring mail (21, 40, D:5) a +0 ring mail a +0 dagger (21, 41, D:5) a +0 scale mail a +0 whip (22, 41, D:5) a +0 dagger (23, 40, D:5) a +0 mace (23, 41, D:5) a +0 scale mail a +1 dagger of speed (29, 12, D:5) a +0 robe (37, 50, D:5) a +0 giant club an ogre corpse (skeletalised by now) (38, 19, D:5) 4 stones (42, 26, D:5) a +0 short sword (55, 0, D:5) a +1 whip of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) a stone (13, -9, D:6) a +0 giant club (24, -17, D:6) a +0 chain mail (31, 2, D:6) a +0 leather armour (33, 2, D:6) 3 poisoned darts (34, 22, D:6) a +0 dagger (35, 26, D:6) a +0 dagger of draining a +0 leather armour (36, 27, D:6) a +0 war axe a +0 leather armour (36, 28, D:6) a +0 whip a +0 short sword a +0 leather armour (43, -14, D:6) a +0 giant club (43, 12, D:6) 3 large rocks (45, 25, D:6) a +0 ring mail (46, -1, D:6) a +0 hand axe (47, 17, D:6) a +3 scimitar a +0 robe a +0 battleaxe a +0 robe a +2 halberd a +0 robe a +0 short sword a +0 robe (57, -7, D:6) a +1 scythe of freezing a +0 robe (57, 8, D:6) a +0 short sword (62, -8, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +2 trident of draining a +0 robe an orb of energy (9, -4, D:7) a +0 hand axe (16, 0, D:7) a +0 spear (17, -1, D:7) a +0 whip a +0 robe (17, 0, D:7) a +0 halberd (18, -18, D:7) a staff of cold (18, -1, D:7) a +0 whip (26, -30, D:7) a +0 shortbow (30, -17, D:7) a +0 rapier (33, -24, D:7) a +0 mace (39, -19, D:7) the +2 rapier "Ywumaz" {venom, *Corrode rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (49, 7, D:7) a +0 robe (50, -20, D:7) a +0 short sword (52, -24, D:7) a +0 hand axe (53, -22, D:7) a +0 club a +0 short sword a +0 dagger a stone (53, -21, D:7) a +0 short sword (53, -20, D:7) a +0 dagger 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +3 short sword 5 poisoned darts (1, 1, D:8) a +0 short sword (1, 2, D:8) a +0 dagger a +2 dagger of venom (2, 1, D:8) a +0 club 4 poisoned darts (3, 2, D:8) a +0 club 4 stones (3, 3, D:8) a +0 whip (5, 13, D:8) a +0 short sword (16, 40, D:8) 8 stones (19, 15, D:8) a +0 leather armour a +0 hand axe a +0 dagger (20, 15, D:8) a +0 robe a +1 dagger of venom (21, 15, D:8) a +0 mace (22, 15, D:8) a +0 chain mail a +0 long sword (25, 8, D:8) a +0 hand axe (25, 44, D:8) 2 boomerangs (27, 37, D:8) a +0 sling (28, 12, D:8) a +0 short sword (28, 13, D:8) a +0 robe a +0 dagger (28, 14, D:8) a +0 short sword (28, 15, D:8) a +0 robe a +0 dagger (30, 8, D:8) a +0 dagger (30, 9, D:8) the +0 robe of Yryos {rF+} rF+: It protects you from fire. (31, 14, D:8) a flux talisman (32, 10, D:8) a +0 robe a +0 dagger (35, 8, D:8) 3 boomerangs a +0 dagger (35, 23, D:8) a +0 hand axe a +0 leather armour (38, 23, D:8) a +0 pair of gloves (40, 18, D:8) a +0 trident a +0 robe of willpower (40, 19, D:8) a +0 long sword a +0 robe a +4 scimitar a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 31, D:9) a beast talisman (7, 3, D:9) a +0 robe (7, 5, D:9) a +0 flail (21, 16, D:9) a +0 dagger (21, 19, D:9) a +0 club (22, 0, D:9) 6 poisoned darts a +0 trident (22, 15, D:9) a +0 dagger (22, 16, D:9) a +0 short sword a curare-tipped dart (22, 17, D:9) a +0 short sword 5 poisoned darts a +0 dagger a +0 whip (22, 41, D:9) a +0 robe (23, -1, D:9) a +0 short sword (23, 0, D:9) a +0 robe a +2 dagger of venom (23, 16, D:9) a +0 club (30, -1, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +3 vampiric hand axe (30, 0, D:9) a +0 chain mail a +0 scimitar a +0 leather armour a +0 mace a +0 mace (30, 1, D:9) a +0 scale mail a +0 mace (37, 13, D:9) 2 stones a +0 club (37, 14, D:9) 2 poisoned darts a +0 short sword (37, 15, D:9) 4 stones a +0 dagger (38, 13, D:9) 7 poisoned darts a +3 whip (38, 15, D:9) a +0 club (46, 29, D:9) 5 large rocks (47, 4, D:9) a +0 leather armour a +0 dagger (48, 4, D:9) 6 stones (49, 31, D:9) 5 stones Level 10 of the Dungeon [Shop] Riun's Jewellery Shop an amulet of guardian spirit (450 gold) a ring of magical power (300 gold) a ring of magical power (300 gold) the ring of Devotion {rF++ rC+ Int+6 Slay-5} (697 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF++: It greatly protects you from fire. rC+: It protects you from cold. a ring of protection from cold (375 gold) a maw talisman (450 gold) an amulet of reflection (450 gold) a ring of protection from cold (375 gold) (0, 0, D:10) a +6 ring of strength (0, 20, D:10) a +0 spear (2, 13, D:10) a +0 ring mail (9, -22, D:10) a +0 giant club a +0 giant spiked club (10, -20, D:10) a +0 rapier (21, -7, D:10) a +0 great sword (22, -22, D:10) a +0 morningstar (28, -29, D:10) a +0 demon whip of venom (31, 12, D:10) a +2 battleaxe of pain (unseen) (35, -23, D:10) a +0 rapier (36, -37, D:10) a +0 leather armour (37, 12, D:10) a +0 robe a +0 halberd (37, 13, D:10) a +0 robe a +0 hand axe (39, 15, D:10) a +0 robe a +0 mace a +0 robe a +0 hand axe (45, -18, D:10) a +0 morningstar a +0 robe (46, -17, D:10) a +1 scimitar a +0 robe (46, -15, D:10) a +4 battleaxe a +0 robe a +4 long sword a +0 robe (48, -23, D:10) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (18, 49, Lair:1) 8 stones (23, 23, Lair:1) a +0 pair of gloves (27, 18, Lair:1) 6 stones (31, 0, Lair:1) a +0 halberd a +0 scale mail (31, 41, Lair:1) a +0 dagger (31, 47, Lair:1) 2 atropa-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (11, -16, Lair:2) a staff of cold (22, -1, Lair:2) a +0 ring mail (25, -39, Lair:2) a black bear corpse (26, -41, Lair:2) a black bear corpse (27, -39, Lair:2) a black bear corpse (28, -37, Lair:2) a black bear corpse (30, -31, Lair:2) a +0 orcbow (37, -21, Lair:2) a +0 whip (39, 0, Lair:2) 9 stones (43, -35, Lair:2) 10 gold pieces (49, -17, Lair:2) a +0 glaive an ice cave (0, 0, IceCv) a +0 orcbow (1, -1, IceCv) a +0 orcbow (21, -15, IceCv) 16 gold pieces