Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 58377881503864532 0 deadiverson the Apothecary (level 1, 16/16 HPs) Began as a Troll Wanderer on Dec 8, 2024. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). deadiverson the Apothecary (Troll Wanderer) Turns: 1, Time: 00:00:04 Health: 16/16 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 6 Int: 12 God: Gold: 0 SH: 6 Dex: 7 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 kite shield rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 kite shield (worn) Scrolls b - a scroll of fear Skills: + Level 1.7 Shields + Level 1.0 Spellcasting + Level 1.3 Fire Magic + Level 2.1 Alchemy + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 12% 1d3 50% 1 Foxfire Conj/Fire 8% 2x1d4 56% 1 Mephitic Cloud Conj/Alch/Air 2% N/A 90% 3 Ignite Poison Fire/Alch 4% N/A 99% 4 Sticky Flame Fire/Alch 4% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, deadiverson the Troll Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 robe, a +0 kite shield; and the following spells available to memorise: Sting, Foxfire, Mephitic Cloud, Ignite Poison, Sticky Flame. You have escaped! ####### #.....# #..@..+ #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Troll Wanderer began the quest for the Orb. 0 | D:1 | deadiverson set off with the following items: a +0 club, a | scroll of fear, a +0 robe, a +0 kite shield; and the | following spells available to memorise: Sting, Foxfire, | Mephitic Cloud, Ignite Poison, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic