Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4688995945317199268 0 deadiverson the Apothecary (level 1, 13/13 HPs) Began as a Formicid Wanderer on Dec 11, 2024. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). deadiverson the Apothecary (Formicid Wanderer) Turns: 1, Time: 00:00:09 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (6) Potions b - a potion of heal wounds Skills: + Level 1.0 Dodging + Level 2.1 Spellcasting + Level 1.2 Translocations + Level 4.0 Alchemy + Level 3.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 19% 2 Momentum Strike Conj/Tloc 6% 3d8 24% 2 Leda's Liquefaction Alch/Erth 4% N/A 65% 4 Petrify Alch/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, deadiverson the Formicid Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a +0 robe, a wand of polymorph (6); and the following spell memorised: Sting; and the following spells available to memorise: Lesser Beckoning, Momentum Strike, Leda's Liquefaction, Petrify. Okay, then. You have escaped! ##+## ##...## #.....# +..@..+ #.....# ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | deadiverson set off with the following items: a +0 club, a | potion of heal wounds, a +0 robe, a wand of polymorph (6); | and the following spell memorised: Sting; and the following | spells available to memorise: Lesser Beckoning, Momentum | Strike, Leda's Liquefaction, Petrify. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_corners