Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14202205808933700633 0 deadiverson the Cutter (level 1, 13/13 HPs) Began as a Merfolk Wanderer on Dec 19, 2024. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). deadiverson the Cutter (Merfolk Wanderer) Turns: 1, Time: 00:00:14 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (4) Scrolls c - a scroll of fear Skills: + Level 0.0 Fighting - Level 3.6 Short Blades - Level 1.3 Armour - Level 2.0 Spellcasting - Level 1.3 Fire Magic - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 4% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, deadiverson the Merfolk Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 rapier, a wand of flame (4), a scroll of fear, a +0 leather armour; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash. You have escaped! ##+## +...+ #.@.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | deadiverson set off with the following items: a +0 rapier, | a wand of flame (4), a scroll of fear, a +0 leather armour; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, kennysheep_nondescript, nicolae_shop_vocational