Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5050477585333513243 0 deadiverson the Chiller (level 1, 10/10 HPs) Began as a Tengu Wanderer on Dec 22, 2024. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). deadiverson the Chiller (Tengu Wanderer) Turns: 1, Time: 00:00:08 Health: 10/10 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 14 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of heal wounds Skills: + Level 2.0 Shields + Level 1.0 Spellcasting + Level 3.6 Ice Magic + Level 1.0 Earth Magic + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 9% 1 Sandblast Erth 6% 2d5 26% 1 Frozen Ramparts Ice 20% 1d4 26% 3 Summon Ice Beast Ice/Summ 5% N/A 50% 3 Stone Arrow Conj/Erth 4% 3d7 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, deadiverson the Tengu Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds, a +0 robe, a +0 buckler; and the following spells available to memorise: Freeze, Sandblast, Frozen Ramparts, Summon Ice Beast, Stone Arrow. Okay, then. You have escaped! ###+### ##.....## #.......# #...@...# ##.....## #.....# +#####+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Tengu Wanderer began the quest for the Orb. 0 | D:1 | deadiverson set off with the following items: a +0 dagger, | a potion of heal wounds, a +0 robe, a +0 buckler; and the | following spells available to memorise: Freeze, Sandblast, | Frozen Ramparts, Summon Ice Beast, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, kennysheep_doodads