deadiverson Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -1, D:1) a +0 club a goblin skeleton (9, -27, D:1) a +0 leather armour (9, -20, D:1) a +2 dagger of draining a kobold skeleton (9, -18, D:1) a +0 dagger (23, -40, D:1) a +0 dagger 4 stones (31, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -40, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of flaming (2, -2, D:2) a jackal corpse (skeletalised by now) (13, -1, D:2) a flux talisman (18, 10, D:2) a +0 robe (20, -11, D:2) a +0 club (20, 10, D:2) a +0 rapier (29, 4, D:2) a +0 club a goblin skeleton (31, 6, D:2) a bat skeleton (32, -24, D:2) a +0 leather armour (33, 11, D:2) a +0 trident the human skeleton of Terence (33, 13, D:2) an adder skeleton (39, -8, D:2) a quokka skeleton (40, -3, D:2) a +0 robe (47, -8, D:2) an orb of energy (47, -1, D:2) a +0 hammer (49, 5, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (56, 2, D:2) a +0 robe (56, 28, D:2) 4 stones Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) an adder skeleton (6, 15, D:3) a +0 short sword 5 stones a kobold skeleton (7, 7, D:3) a staff of conjuration (unseen) (7, 8, D:3) 7 gold pieces (7, 26, D:3) a +0 club 2 stones (8, 10, D:3) 3 stones (11, 2, D:3) a +0 club (13, -8, D:3) a +0 trident a +0 leather armour an orc skeleton (26, 0, D:3) 6 stones (29, 20, D:3) an adder skeleton (33, -9, D:3) a +0 dagger a goblin skeleton (38, 1, D:3) a +0 dagger (42, 20, D:3) 6 silver javelins (43, 6, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Nobly's Jewellery Shoppe the ring of the Tortoise {AC+8} (1280 gold) [ring of protection] AC+8: It affects your AC (+8). a +6 ring of intelligence (360 gold) an amulet of guardian spirit (300 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) the amulet of the Establishment {Reflect rElec SH+5} (440 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). a ring of protection from fire (250 gold) a ring of fire (250 gold) a +6 ring of intelligence (360 gold) (0, 0, D:4) a +0 leather armour (1, -17, D:4) a +0 leather armour (3, -17, D:4) an adder corpse (skeletalised by now) (5, -41, D:4) 8 stones (10, -36, D:4) 4 stones a +0 club (13, -30, D:4) a +0 giant club (14, -30, D:4) a ball python skeleton (16, -32, D:4) a +2 ring mail of willpower a hobgoblin skeleton (16, -17, D:4) a staff of air (20, -10, D:4) a hound skeleton (22, -42, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (23, -39, D:4) a +0 short sword a boomerang a +0 leather armour (27, -39, D:4) a +2 short sword of protection a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (32, -25, D:4) a +0 falchion (37, -27, D:4) a +0 leather armour a +0 flail a +0 dagger an orc skeleton an orc skeleton (41, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 4 stones (1, 13, D:5) a +2 rapier of venom a +0 leather armour the human corpse of Eustachio (skeletalised by now) (9, 22, D:5) 7 stones (26, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 2, D:5) a +0 club a +0 hand axe a +0 dagger a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 16, D:5) a potion of heal wounds (29, 13, D:5) a +1 hat (unseen)