deadiverson Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -24, D:1) a +0 leather armour (3, -11, D:1) a ball python corpse (skeletalised by now) (9, -14, D:1) a +0 dagger 3 stones (11, -25, D:1) a +0 leather armour (14, -33, D:1) a bat corpse (skeletalised by now) (17, -22, D:1) 6 stones (19, -10, D:1) a frilled lizard corpse (skeletalised by now) (23, -34, D:1) a ball python corpse (skeletalised by now) (24, -34, D:1) a ball python corpse (skeletalised by now) (34, -14, D:1) a frilled lizard skeleton (35, -2, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (36, -12, D:1) 6 stones (36, 3, D:1) a +0 trident (39, -33, D:1) a +0 whip (39, -24, D:1) a +0 club (41, -31, D:1) a bat skeleton (44, -7, D:1) a rat corpse (skeletalised by now) (45, -7, D:1) a +0 short sword 5 stones (46, -27, D:1) 5 poisoned darts (47, -29, D:1) a +0 dagger (49, -23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zybbeu's Armour Shoppe a +0 ring mail (48 gold) the +1 robe of Plog {rC- Str-2 Slay+5 SInv} (320 gold) Str-2: It affects your strength (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. the +1 pair of boots "Casyopt" {rF+++ rC- rCorr Slay-5} (349 gold) Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. +1 swamp dragon scales (684 gold) a +0 chain mail (54 gold) the +0 leather armour of Eternal Vigilance {*Slow +Blink Int+4} (225 gold) Int+4: It affects your intelligence (+4). +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +0 chain mail (54 gold) a +0 leather armour (24 gold) [Shop] Mounughu's Jewellery Boutique a ring of flight (210 gold) a +6 ring of intelligence (432 gold) the amulet of Uxiz {Spirit Int+2 Dex+2} (544 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +6 ring of intelligence (432 gold) a ring of poison resistance (240 gold) a beast talisman (240 gold) a ring of protection from cold (300 gold) a ring of protection from cold (300 gold) a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) [Shop] Xezaheg's Antique Weapon Shoppe the +0 great sword of Noon {protect, rCorr Str+2 Dex-4} (372 gold) Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. a +0 whip (57 gold) a +0 spear (69 gold) a +0 war axe (80 gold) a +2 short sword of protection (358 gold) a +0 dagger (46 gold) a +0 quarterstaff of speed (322 gold) a +0 flail (80 gold) a +0 quarterstaff (92 gold) a +0 whip (57 gold) a +0 dagger (46 gold) [Shop] Qetsitoy's Book Shoppe a Trismegistus Codex (420 gold) a book of the Moon (560 gold) a book of Frost (280 gold) a book of Storms (364 gold) the Compendium of Translocated Arcane Combat (476 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Blink Translocation 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Gell's Gavotte Translocation 6 the Lectures on Conflagration (672 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Ignite Poison Fire/Alchemy 4 d - Fire Storm Conjuration/Fire 9 [Shop] Apul's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) [Shop] Keus's Magic Scroll Boutique a scroll of blinking (90 gold) a scroll of amnesia (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) (1, 6, D:2) a +0 ring mail (6, -22, D:2) a +0 hammer (6, -11, D:2) a +0 hammer (6, -9, D:2) a +0 hammer (7, -13, D:2) a +0 hammer (8, -9, D:2) a +0 hammer (9, -11, D:2) a +0 hammer (24, 13, D:2) a bat skeleton (27, -6, D:2) a +0 robe (38, 8, D:2) a +0 dagger (45, -9, D:2) a +0 quarterstaff (46, -5, D:2) a +0 club a +0 dagger a +0 animal skin a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, -3, D:2) a +0 club a +0 dagger a +0 whip a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, -6, D:2) a quokka corpse (skeletalised by now) (50, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, -4, D:3) 8 stones (11, -4, D:3) a +0 whip