deadiverson Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 7, D:1) a +0 ring mail (6, 4, D:1) a +0 mace (7, -13, D:1) 2 boomerangs (9, -19, D:1) a +0 dagger (10, 8, D:1) a potion of magic (12, -14, D:1) a frilled lizard corpse (skeletalised by now) (12, -8, D:1) a +0 leather armour (12, 5, D:1) a +0 club a gnoll skeleton (12, 6, D:1) a +0 dagger a goblin skeleton a quokka skeleton (12, 7, D:1) a +0 dagger a kobold skeleton (16, 17, D:1) 2 potions of heal wounds (17, 15, D:1) a bat corpse (skeletalised by now) (18, -3, D:1) a +0 robe (18, -2, D:1) 4 stones (18, 1, D:1) a +0 dagger (27, -27, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (29, 19, D:1) a potion of heal wounds (30, -25, D:1) a +0 dagger (33, 5, D:1) a +0 sling (38, -7, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (5, 21, D:2) 7 stones (8, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 29, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (14, 29, D:2) a +0 dagger (19, 4, D:2) a potion of heal wounds (20, 29, D:2) a +0 whip (21, 22, D:2) a +0 whip (23, 19, D:2) a +0 dagger (26, 32, D:2) a +0 sling (33, 12, D:2) a bat corpse (38, 29, D:2) a frilled lizard skeleton (40, 23, D:2) a hobgoblin skeleton