deadiverson Level 1 of the Dungeon (2, -9, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (12, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 13, D:1) a +0 short sword (13, -22, D:1) a bat corpse (skeletalised by now) (16, 5, D:1) 6 stones (21, -24, D:1) a +0 club a kobold skeleton (25, 1, D:1) 5 stones (28, 11, D:1) a ball python corpse (skeletalised by now) (29, -6, D:1) a +0 dagger a goblin skeleton (30, -6, D:1) a ball python skeleton (42, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 24, D:2) a hobgoblin corpse (skeletalised by now) (7, 18, D:2) a +0 quarterstaff (8, 28, D:2) a jackal corpse (skeletalised by now) (13, 0, D:2) a bat skeleton (14, 30, D:2) a jackal corpse (skeletalised by now) (15, 21, D:2) the staff of the Beast {rF+ Dex+4 Fire, !a} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (16, 28, D:2) a frilled lizard corpse (skeletalised by now) (25, -4, D:2) a quokka corpse (skeletalised by now) (30, -2, D:2) 5 stones a +0 sling (36, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (6, -3, D:3) a +0 spear (14, 4, D:3) a +0 short sword (17, 9, D:3) 2 poisoned darts (19, -2, D:3) a +0 club (19, -1, D:3) a +0 whip a quokka skeleton (24, 11, D:3) a +0 trident (27, -1, D:3) a +0 hand axe (28, 12, D:3) a +0 leather armour (31, -7, D:3) a potion of haste (39, 3, D:3) a +0 helmet (41, -14, D:3) 3 stones (41, -8, D:3) a bat skeleton (50, -12, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (1, 7, D:4) an adder skeleton (6, -10, D:4) a +0 scale mail (9, 6, D:4) a +0 flail a +0 ring mail (10, 5, D:4) a +0 trident a +0 leather armour (11, 4, D:4) a +0 hand axe (12, 2, D:4) a +0 hand axe (12, 22, D:4) a +0 leather armour a +0 dagger an orc corpse (13, 20, D:4) a +0 whip an orc corpse (24, -11, D:4) a +0 dagger (26, -3, D:4) a +0 hand axe (27, -8, D:4) an adder skeleton (27, -7, D:4) a +0 leather armour a +0 short sword a +0 club a goblin skeleton (28, -4, D:4) a +0 dagger (30, 3, D:4) a blade talisman (34, -5, D:4) a stone a quokka skeleton (41, 2, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (4, 5, D:5) a scroll of identify (26, 10, D:5) a +5 ring of evasion (31, -4, D:5) 10 gold pieces