Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 613649936137867349 348 deadmagic the Conjurer (level 6, -4/47 HPs) Began as a Draconian Conjurer on Aug 8, 2025. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:09:11 (2701 turns). deadmagic the Conjurer (Draconian Conjurer) Turns: 2701, Time: 00:09:12 Health: -4/47 AC: 6 Str: 9 XL: 6 Next: 33% Magic: 8/11 EV: 11 Int: 21 God: Gold: 103 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . j - +3 dagger (freeze) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 spear j - a +3 dagger of freezing (weapon) Missiles d - 4 poisoned darts m - 11 boomerangs Magical Staves b - a staff of fire Jewellery n - an amulet of regeneration Scrolls f - 3 scrolls of identify g - a scroll of fear Potions a - 2 potions of magic h - a potion of moonshine k - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting * Level 6.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 34% 3d9 10% 3 Sandblast Erth 8% 2d5 12% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Passwall Erth 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History a howler monkey corpse; a hound corpse You start resting. HP restored. Found a chain mail. o - a scroll labelled YNUUSI VALA As you read the scroll labelled YNUUSI VALA, it dissolves into smoke. It was a scroll of fog. As you read the scroll labelled ELETHR PAT TUKH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. As you read the scroll labelled RIATY PIAFRU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre! The ogre is severely wounded. You hit the ogre. You freeze the ogre. You tail-slap the ogre, but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hit the ogre. You freeze the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... *,,,,,,,,* #............##. *,,....,,* #.....<.....###. *,,.....,* #.......###..... *,,.....,###.......# ###### *,,........######### *,,......#.# ### *,,......#.## ####.# # *,,.........# #....# ## ********#O@)# #.#### #. ##..# ###.# ###. #..#####...# #... ##.......######... #######..#..### #...## #.........#.## ##...## #.>.......#..####...### #.........##........##. #.........)).<...#..... You could see an ogre. Vanquished Creatures An ogre (D:4) A centaur (D:4) A howler monkey (D:4) A hound (D:4) Robin (D:2) 4 adders 3 gnolls (D:4) A white imp (D:4) 8 endoplasms 3 hobgoblins A quokka (D:2) 2 ball pythons 2 bats A frilled lizard (D:1) 3 giant cockroaches 11 goblins 6 kobolds 5 rats A spectral hobgoblin (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmagic the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 303 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 455 | D:1 | Found a faded altar of an unknown god. 753 | D:2 | Reached skill level 1 in Fighting 770 | D:2 | Reached XP level 3. HP: 19/28 MP: 4/6 983 | D:2 | Learned a level 2 spell: Searing Ray 1026 | D:2 | Found a stormy altar of Qazlal. 1084 | D:2 | Noticed Robin 1156 | D:2 | Killed Robin 1157 | D:2 | Reached XP level 4. HP: 3/35 MP: 1/8 1513 | D:3 | You fall into a shaft and drop 2 floors! 1513 | D:5 | Entered Level 5 of the Dungeon 1519 | D:4 | Noticed a centaur 2060 | D:4 | Noticed an ogre 2068 | D:4 | Killed an ogre 2069 | D:4 | Reached skill level 5 in Conjurations 2069 | D:4 | Reached XP level 5. HP: 40/40 MP: 3/9 2129 | D:4 | Killed a centaur 2130 | D:4 | Reached skill level 6 in Conjurations 2221 | D:4 | Reached XP level 6. HP: 46/47 MP: 6/11 2701 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, dreamdust_ecumenical_altar_drowned_temple, grunt_decor_arrowhead D:2: layout_loops_ring, basic_altar, minmay_tetromino_t4, uniq_robin D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4 D:4: layout_rooms D:5: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.0 Spellcasting | 3 | 3.8 Conjurations | 5 6 | 6.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 11 | || 11 Unarmed | 10 | || 10 Spear | 17 | || 17 Tailslap | 5 | 7 || 12 Dagger | 79 | 73 || 152 Cast: Magic Dart | 10 | 8 || 18 Searing Ray | 2 | 1 || 3 Use: Scroll | 5 | 3 || 8 Stab: Sleeping | 3 | || 3 Armour: Skin | 82 | 60 || 142 Dodge: Dodged | 78 | 50 || 128