deadmagic Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (15, -2, D:1) a +0 short sword a kobold skeleton (16, 0, D:1) a +0 spear (25, -22, D:1) a jackal corpse (skeletalised by now) (31, -29, D:1) a ball python corpse (skeletalised by now) (31, -9, D:1) a +0 leather armour (32, -41, D:1) a +0 dagger (32, -38, D:1) a rat corpse (skeletalised by now) (32, -23, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, -1, D:1) a +0 dagger (37, -42, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -28, D:1) a +0 hand axe (41, -33, D:1) a ring of see invisible (41, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 38, D:2) a +0 dagger (15, 46, D:2) a +0 sling (16, 9, D:2) a +0 partisan (22, 32, D:2) the +0 robe "Xekkeg" {rElec rC- Int+5} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). (42, 22, D:2) a hobgoblin skeleton (49, 41, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 sling a goblin skeleton a goblin skeleton a hobgoblin skeleton (49, 42, D:2) a +0 club a +0 sling a goblin skeleton Level 3 of the Dungeon [Shop] Miuth's Weapon Boutique a +0 whip of draining (91 gold) a +1 sling of freezing (135 gold) a +0 spear (42 gold) a +0 short sword (42 gold) a +1 trident of protection (156 gold) a +1 flail of protection (156 gold) a +0 spear (42 gold) a +0 long sword (49 gold) (0, 0, D:3) a ball python corpse (1, -13, D:3) a +0 club a goblin corpse (4, -23, D:3) a giant cockroach corpse (7, -12, D:3) a +0 club (8, -13, D:3) a hobgoblin corpse (8, -12, D:3) a hobgoblin corpse (10, 3, D:3) a +0 dagger (14, 3, D:3) a human corpse (16, -35, D:3) an inkwell talisman (19, -19, D:3) a +0 short sword (27, -30, D:3) 2 stones