Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16305720561226054483 23 deadmagic the Trooper (level 2, -3/20 HPs) Began as a Gargoyle Monk on Aug 15, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (856 turns). deadmagic the Trooper (Gargoyle Monk) Turns: 856, Time: 00:02:01 Health: -3/20 AC: 4 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 6 Int: 10 God: Gold: 35 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: vertiginous, glowing, invisible (but backlit and visible) A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) k - a +0 flail Missiles h - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of ambrosia Skills: + Level 3.7 Fighting * Level 3.7 Maces & Flails - Level 2.4 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History You hit the bat. The bat is heavily wounded. The bat closely misses you. The bat hits you but does no damage. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! The bat hits you but does no damage. The bat barely misses you. Found 8 gold pieces and a fuming inky potion. The bat hits you but does no damage. Sigmund gestures at you while chanting. You resist with significant effort. You barely miss the bat. The bat is heavily wounded. The bat closely misses you. Sigmund completely misses you. It was a potion of moonshine. You feel tipsy. The bat hits you but does no damage. It was a potion of invisibility. You become transparent, but the glow from your halo prevents you from becoming completely invisible. The bat barely misses you. Sigmund barely misses you. Sigmund casts a spell at you. The magic dart hits you! You barely miss Sigmund. The bat closely misses you. Sigmund gestures at you while chanting. You are confused. The bat hits you but does no damage. Sigmund barely misses you. The bat hits you but does no damage. x2; The bat barely misses you. Sigmund gestures at you while chanting. You resist with significant effort. You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. The bat barely misses you. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You are too confused! You're too confused to move! You feel less confused. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .. ### .#. #.. .. ..#..# #... .#...# .#...###.... ### ..#..## ....#..#.....#..#......# ...#...#.....#...#.....# ......#.#...#.#.......## .....#...#.#...#.......# ..........$.....@....!.. #......##...###.###.#.#. ##...[### #...@.....# #.....# #####.##..... .....## #.# .#.. #....##########.##..# ##..#.##............# #<###..........###.# ##.#.##.######## You could see Sigmund. Vanquished Creatures 3 hobgoblins (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 3 frilled lizards (D:1) 5 goblins (D:1) A kobold (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmagic the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 148 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 842 | D:2 | Noticed Sigmund 856 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, serial_glass, glass_columns_b, glass_columns_c, patterned_corridor D:2: layout_loops_ring, minivault_5, chequers_serial_rivers_room_a, minmay_splitting_lines, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Mace || 64 Use: Potion || 2 Armour: Robe || 53 Dodge: Dodged || 64