deadmagic Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 29, D:1) a frilled lizard corpse (7, -4, D:1) a +0 club (7, 8, D:1) a frilled lizard corpse (skeletalised by now) (7, 35, D:1) a +0 short sword (12, 16, D:1) a +0 dagger (13, 5, D:1) a +0 hand axe (16, 29, D:1) a ball python corpse (skeletalised by now) (17, -2, D:1) 3 stones (17, 5, D:1) a +0 short sword (21, 13, D:1) a +0 dagger (23, -4, D:1) a +0 dagger (26, 34, D:1) a +0 whip (28, -4, D:1) a ball python corpse (skeletalised by now) (31, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 33, D:1) a +0 club a kobold corpse (skeletalised by now) (39, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 8, D:1) a quokka corpse (skeletalised by now) (40, 28, D:1) a +0 dagger (40, 29, D:1) a hobgoblin corpse (skeletalised by now) (44, -8, D:1) a hive talisman Level 2 of the Dungeon (4, 15, D:2) a +0 leather armour (5, 11, D:2) a hobgoblin corpse (5, 20, D:2) 6 stones (12, 17, D:2) a rat corpse (23, 12, D:2) a potion of attraction