deadmagic Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 dagger (7, -8, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (12, -10, D:1) a +0 chain mail (13, 23, D:1) a hobgoblin skeleton (14, 0, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, 7, D:1) a +0 leather armour (16, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 20, D:1) a hobgoblin corpse (skeletalised by now) (19, 2, D:1) a +0 helmet (22, 25, D:1) a +0 whip (24, 10, D:1) 2 stones (25, -14, D:1) a bat corpse (skeletalised by now) (26, 27, D:1) a ball python corpse (skeletalised by now) (30, 16, D:1) a +0 club (40, 19, D:1) 3 poisoned darts (49, 1, D:1) a +0 hand axe a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -4, D:2) a ball python corpse (skeletalised by now) (9, -1, D:2) a ball python corpse (skeletalised by now) (10, -24, D:2) a hobgoblin skeleton (11, 12, D:2) a +0 robe (13, -33, D:2) a +0 falchion a hobgoblin skeleton (22, -5, D:2) a +0 scythe a +0 robe (23, -5, D:2) a bat corpse (skeletalised by now) (29, -27, D:2) a +0 sling a +0 dagger a ball python skeleton (30, -14, D:2) a rat skeleton (31, -36, D:2) a +0 club (31, -34, D:2) a +0 club a kobold corpse (skeletalised by now) (33, -31, D:2) a frilled lizard corpse (skeletalised by now) (35, -26, D:2) a +0 ring mail (42, -15, D:2) a bat skeleton an adder skeleton (42, 8, D:2) a scarf of harm (43, 7, D:2) a +0 scale mail (45, -10, D:2) 6 poisoned darts Level 3 of the Dungeon [Shop] Guekhoud's Distillery a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of moonshine (unknown) (10 gold) a potion of curing (30 gold) a potion of lignification (unknown) (30 gold) a potion of lignification (unknown) (30 gold) a potion of mutation (unknown) (80 gold) a potion of attraction (unknown) (30 gold) (10, -6, D:3) a +0 helmet (12, -4, D:3) a quokka corpse (skeletalised by now) (13, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (29, 24, D:3) a +0 robe (34, 19, D:3) a +0 club (43, 37, D:3) a +0 ring mail (50, 29, D:3) 7 stones (57, 30, D:3) a +0 whip 3 stones (57, 32, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 flail of draining a +0 leather armour an orc corpse (skeletalised by now) (8, -25, D:4) a hobgoblin corpse (skeletalised by now) (8, -21, D:4) a +0 quarterstaff (13, -30, D:4) an iguana corpse (skeletalised by now) (16, -30, D:4) 4 stones (19, -21, D:4) a +0 whip (21, -40, D:4) a +0 war axe 3 boomerangs an orc skeleton (22, -17, D:4) a +0 spear a gnoll skeleton (22, -5, D:4) an adder corpse (skeletalised by now) (23, -34, D:4) a +1 dagger of venom (23, -33, D:4) a +0 great sword (23, -19, D:4) a +0 spear a gnoll skeleton (23, -18, D:4) a +0 halberd a gnoll skeleton (24, -19, D:4) a +0 spear (40, -7, D:4) an adder skeleton (46, -39, D:4) a +0 whip a +0 whip a gnoll skeleton (47, -39, D:4) a +0 flail a +0 whip a +0 leather armour a gnoll skeleton (48, -14, D:4) 5 stones (49, -29, D:4) a +0 pair of boots (50, -26, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (2, 2, D:5) a +0 robe (10, -15, D:5) a +0 dagger (12, -24, D:5) 5 stones (21, -14, D:5) a +0 ring mail (30, -20, D:5) a +0 robe (38, -14, D:5) a +0 hand axe (42, 6, D:5) a +0 falchion (45, 3, D:5) a +0 hand axe (48, 17, D:5) a large rock (49, 22, D:5) a human skeleton (51, 3, D:5) a -1 dagger (51, 16, D:5) a large rock (52, 11, D:5) a -3 robe (52, 12, D:5) a -2 robe (52, 20, D:5) a -3 club (53, 11, D:5) a -3 robe (53, 12, D:5) a -2 robe (54, -21, D:5) 6 stones (54, -4, D:5) a +0 chain mail (55, 16, D:5) a -3 robe (57, -15, D:5) a +0 pair of boots (57, -7, D:5) a -2 robe (58, 3, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (60, 18, D:5) a human skeleton (61, 3, D:5) a -1 spear (61, 4, D:5) a -1 short sword (61, 17, D:5) a kobold skeleton (62, 3, D:5) a -2 whip (62, 4, D:5) a -2 dagger (63, -12, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (64, -6, D:5) a large rock (65, 2, D:5) a human skeleton Level 6 of the Dungeon (11, 6, D:6) a +0 glaive a +0 robe (22, -6, D:6) a quokka skeleton (24, -1, D:6) a quokka skeleton (24, 2, D:6) a quokka skeleton (28, -2, D:6) a +0 club (29, -4, D:6) a +0 hand axe (31, -21, D:6) 2 flux baubles (31, 9, D:6) a +0 flail a gnoll corpse (skeletalised by now) (32, -24, D:6) 16 gold pieces (32, 9, D:6) a +0 club a gnoll corpse (skeletalised by now) (33, 8, D:6) a +0 whip of electrocution a gnoll corpse (skeletalised by now) (33, 9, D:6) a +0 halberd (36, -15, D:6) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, -11, D:6) an iguana corpse (skeletalised by now) (38, -11, D:6) a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 15, D:9) a yak skeleton (1, 15, D:9) a yak skeleton a yak skeleton a yak skeleton (2, 15, D:9) a yak skeleton a yak skeleton (6, 15, D:9) a +1 whip of electrocution a yak skeleton (7, 14, D:9) the inkwell talisman of Nouxtoth {Harm rC- rN++ Dex+3} [inkwell talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (8, 27, D:9) a +0 falchion a +0 leather armour (11, 12, D:9) a +0 flail a gnoll skeleton (13, 12, D:9) a +0 flail of protection (13, 13, D:9) a +0 long sword a +0 robe (14, 13, D:9) a +3 spear of freezing a gnoll skeleton (17, 26, D:9) 3 stones (21, 1, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (24, 21, D:9) a +0 broad axe (26, 13, D:9) a +0 leather armour (27, 5, D:9) a +0 robe (27, 30, D:9) a +0 scale mail (34, -13, D:9) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (44, 14, D:9) a +1 whip of freezing a +0 robe (47, -15, D:9) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (48, -14, D:9) a +3 hand axe a +0 leather armour a +0 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 6 stones (0, 16, D:10) a +0 scale mail (2, 0, D:10) a +0 robe (9, 26, D:10) a +4 hand axe a +0 robe a +0 battleaxe a +0 robe (10, 26, D:10) a +1 heavy battleaxe a +0 robe (12, 0, D:10) a +0 whip (15, 13, D:10) a +0 whip 4 stones a +0 dagger a +0 short sword a +0 club an orc skeleton a kobold skeleton a kobold skeleton (15, 14, D:10) a +0 plate armour a +0 club an orc skeleton (15, 15, D:10) 5 stones a +0 short sword a +0 robe a +0 dagger a +0 hand axe a +0 robe a +0 dagger a kobold skeleton an orc skeleton (15, 22, D:10) a scarab talisman (16, 12, D:10) a +0 robe of willpower a +0 dagger of chaos the human skeleton of Psyche (18, 15, D:10) 6 stones (22, 37, D:10) a +0 scale mail (28, 26, D:10) 4 large rocks (30, 32, D:10) a +0 spear (32, 7, D:10) a +0 leather armour (32, 15, D:10) a +0 trident Level 11 of the Dungeon (0, 7, D:11) a +0 club (8, -15, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance the elf corpse of Fannar (skeletalised by now) (11, -9, D:11) 3 stones the Ecumenical Temple an ice cave (0, 0, IceCv) 18 gold pieces (0, 1, IceCv) a +1 plate armour of cold resistance (unseen) (1, -8, IceCv) a dart of disjunction (1, -5, IceCv) a dart of disjunction (2, -10, IceCv) a poisoned dart (unseen) (2, -9, IceCv) a poisoned dart (unseen) (2, -6, IceCv) a poisoned dart (unseen) (3, -11, IceCv) a curare-tipped dart (unseen) (3, -8, IceCv) a curare-tipped dart (unseen) (4, -8, IceCv) a curare-tipped dart (unseen) (4, -7, IceCv) a poisoned dart (unseen) (4, 0, IceCv) the ring of Xaocuid {*Slow rPois rF+ Will+} [ring of willpower] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (4, 1, IceCv) the amulet of Kusesm {Regen+ Str+4 SInv} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (5, -7, IceCv) a curare-tipped dart (unseen) (5, -6, IceCv) 3 poisoned darts (unseen) (6, -5, IceCv) a poisoned dart (unseen)