deadmagic Level 1 of the Dungeon (0, 0, D:1) a +0 great mace (3, 6, D:1) a +0 club (3, 15, D:1) a +1 leather armour of poison resistance (5, 0, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (10, -1, D:1) a jackal corpse (skeletalised by now) (16, -10, D:1) a quokka skeleton (19, -15, D:1) a +0 robe (21, -26, D:1) a jackal skeleton (22, -11, D:1) a rat corpse (skeletalised by now) (23, -12, D:1) a quokka skeleton (25, -25, D:1) a rat corpse (skeletalised by now) (27, 15, D:1) a jackal corpse (skeletalised by now) (28, -29, D:1) a +0 club (32, -23, D:1) a bat corpse (skeletalised by now) (32, -1, D:1) a +0 sling (39, -21, D:1) a +0 dagger a goblin skeleton (40, -21, D:1) a +0 club (44, -2, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (46, -9, D:1) 4 stones (47, 5, D:1) a +0 short sword (50, -22, D:1) a +0 mace Level 2 of the Dungeon (1, 15, D:2) a +0 club (8, 12, D:2) a +0 war axe (9, 8, D:2) a bat corpse (skeletalised by now) (10, -2, D:2) 2 stones (22, 2, D:2) a dart slug corpse (36, -22, D:2) a +0 spear 2 poisoned darts a +0 robe (39, -23, D:2) a potion of ambrosia