deadmagic Level 1 of the Dungeon (0, 0, D:1) 9 stones (6, 9, D:1) a +0 leather armour (7, 33, D:1) a hobgoblin corpse (skeletalised by now) (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (10, -20, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (10, -15, D:1) 4 stones (10, -12, D:1) a +0 club (10, -11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (16, 7, D:1) a bat skeleton (20, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -5, D:1) a jackal skeleton (21, -2, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (22, -5, D:1) a jackal skeleton (24, 6, D:1) a +0 club (39, -11, D:1) 6 large rocks (40, 31, D:1) a +0 club (43, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 28, D:1) a +0 robe (49, 11, D:1) a bat corpse (skeletalised by now) (50, 5, D:1) a +0 spear Level 2 of the Dungeon (0, 6, D:2) a frilled lizard corpse (6, 3, D:2) a ring of resist corrosion (11, 22, D:2) a potion of magic (12, 21, D:2) 13 gold pieces (12, 24, D:2) a scroll of identify (13, 24, D:2) a potion of curing (14, 23, D:2) a +0 leather armour (15, 12, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (16, 22, D:2) a rat corpse (16, 26, D:2) a rimehorn talisman a bat corpse (17, 23, D:2) a jackal corpse (17, 25, D:2) a +0 club (17, 27, D:2) a hobgoblin corpse a rat corpse (22, 23, D:2) 6 poisoned darts