deadmagic Level 1 of the Dungeon (14, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 27, D:1) a +0 whip (20, 14, D:1) a ball python skeleton (23, -3, D:1) a hobgoblin corpse (skeletalised by now) (23, 38, D:1) an inkwell talisman (28, 56, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (32, -1, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, 17, D:1) a hobgoblin skeleton (39, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 27, D:1) a +0 short sword (42, 27, D:1) a +0 robe (48, 26, D:1) a ball python skeleton (49, 19, D:1) a +0 short sword (59, 36, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (0, 1, D:2) a +0 dagger (6, -5, D:2) a +0 short sword 4 stones (16, -3, D:2) a rat corpse (skeletalised by now) (20, 12, D:2) a +0 club (21, 2, D:2) a +0 hammer (26, -5, D:2) a quokka skeleton (26, -4, D:2) a rat corpse (skeletalised by now) (28, 0, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (34, 9, D:2) a staff of earth (34, 17, D:2) a frilled lizard corpse a bat corpse (35, 19, D:2) a ball python corpse (36, 17, D:2) a +0 club a goblin corpse (36, 18, D:2) a rat corpse a rat corpse (36, 19, D:2) a ribbon worm corpse