Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 3243559731430864431 0 deadmagic the Changeling (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Mar 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (1 turns). deadmagic the Changeling (Gnoll Wanderer) Turns: 1, Time: 00:00:13 Health: 17/17 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/4 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Potions L - a potion of lignification i - a potion of invisibility Baubles a - 4 flux baubles Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 1.9 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 2.3 Evocations + Level 4.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, deadmagic the Gnoll Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a sapphire potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, 4 flux baubles, a potion of lignification, a potion of invisibility; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Casting: Summon Small Mammal (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......# ##.......## ###.........### .............!. ......r........ ............... .......@....... ............... ............... ............... ###.........### ##.......## #.......# #.......# You could see a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmagic the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | deadmagic set off with the following items: a +0 club, a +0 | leather armour, 4 flux baubles, a potion of lignification, | a potion of invisibility; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic Action || total ---------------------------++------- Cast: Summon Small Mamm || 1