Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 16804134604083785036 0 deadmagic the Tinkerer (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Mar 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (26 turns). deadmagic the Tinkerer (Gnoll Wanderer) Turns: 26, Time: 00:00:55 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 14 God: Gold: 0 SH: 4 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) d - a +0 ring mail Scrolls g - a scroll of fog Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 5.3 Forgecraft + Level 0.0 Fire Magic + Level 3.6 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 2.3 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 72% 1d6 3% 1 Launch Clockwork Bee Frge 18% N/A 9% 3 Ozocubu's Armour Ice 13% N/A 19% 3 Hailstorm Conj/Ice 8% 3d5 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, deadmagic the Gnoll Wanderer. The splendid Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a ring mail. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a scroll of fog; and the following spells available to memorise: Kinetic Grapnel, Freeze, Launch Clockwork Bee, Ozocubu's Armour, Hailstorm. Sorry, you're not good enough to have a special ability. You don't know any spells. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a +0 ring mail. d - a +0 ring mail Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. #.. ... .. #.## ..# #.# #@# #+# #.# #.# ##.## #.####### ##...## ##.......# #.....#####......... #................... #.....#####...⌠...⌠. ##...## #.....>... ##### #.....<... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmagic the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | deadmagic set off with the following items: a +0 dagger, a | +0 robe, a +0 buckler, a scroll of fog; and the following | spells available to memorise: Kinetic Grapnel, Freeze, | Launch Clockwork Bee, Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Freeze 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners