deadmagic Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a ball python corpse (skeletalised by now) (4, -15, D:1) a ball python corpse (skeletalised by now) (7, -19, D:1) a +0 dagger (11, -19, D:1) a scroll of noise (14, -17, D:1) a quokka corpse (skeletalised by now) (19, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -24, D:1) a bat skeleton (20, -14, D:1) a +0 ring mail (27, -31, D:1) a +0 club (28, 1, D:1) the inkwell talisman "Rugi" {Harm Int-4 Dex+7 Slay+2} [inkwell talisman] Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (29, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -10, D:1) a frilled lizard skeleton (31, -10, D:1) a ball python skeleton (33, -12, D:1) a rat skeleton (37, -15, D:1) a +0 short sword (40, -28, D:1) 5 large rocks (46, -8, D:1) a rat corpse (skeletalised by now) (46, -7, D:1) a +0 club (47, -20, D:1) a +0 war axe (51, -20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 4, D:2) a +0 leather armour (10, -17, D:2) a +0 short sword a kobold skeleton (11, -8, D:2) a +0 dagger (11, 4, D:2) a bat skeleton (12, -11, D:2) a +0 hand axe (13, -12, D:2) an adder skeleton (14, -35, D:2) a +0 spear (18, -19, D:2) a hobgoblin corpse (skeletalised by now) (24, -30, D:2) a quokka skeleton (26, -26, D:2) a +0 robe (46, -3, D:2) a +0 leather armour (50, -28, D:2) a +0 club (56, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour an orc corpse (1, -3, D:3) a +0 dagger a goblin corpse (20, 36, D:3) an adder corpse (21, 25, D:3) a +0 flail a +0 leather armour an orb of mayhem (21, 28, D:3) a +0 whip (21, 31, D:3) a +0 dagger an orc corpse (21, 34, D:3) a +0 club 5 poisoned darts a ball python corpse (22, 27, D:3) a scroll of teleportation (38, 27, D:3) a +0 robe (39, 23, D:3) a maw talisman