Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 6588581964163857426 9 deadmagic the Conjurer (level 2, 20/20 HPs) Began as a Gnoll Wanderer on Mar 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (215 turns). deadmagic the Conjurer (Gnoll Wanderer) Turns: 215, Time: 00:00:55 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 16% Magic: 7/7 EV: 10 Int: 11 God: Gold: 54 SH: 0 Dex: 13 Spells: 10/10 levels left rFire . . . (100%) a - +2 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +2 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, booming voice a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour b - a +2 robe (worn) Wands p - a wand of polymorph (5) (quivered) Scrolls c - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 6.4 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 2.4 Evocations + Level 0.2 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 1% 2 Momentum Strike Conj/Tloc 20% 3d8 8% 2 Ozocubu's Armour Ice 3% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You read scrolls incredibly loudly when enemies are in sight. Message History The endoplasm quivers. The ball python leaves your sight. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. The bat hits you. You closely miss the bat. The bat closely misses you. The bat closely misses you. The bat misses you. The bat closely misses you. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 54 gold pieces (gained 11). c - a scroll labelled QAMPIK JEDAI No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...##.##.#.# #.# ###.......#.###.# ...#...............## ..#................# .....##.####.####.# ##.## #.# #.# ... ∆ #...# #.# #.# # ###...####.# #.# ## #.......##.# #@# #. #..........# #.# ##. ##.......#### #.# #.. .......### ...# #.. ###....# ## ###.## #.. #.#### #. #.## #.. #.# #. #..# #.. #.# #.## ##..# ##.. #)##########.###.#.# #.#. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmagic the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | deadmagic set off with the following items: a +2 falchion, | a +0 robe, a wand of polymorph (5), a potion of mutation; | and the following spells available to memorise: Searing | Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 161 | D:1 | Reached XP level 2. HP: 12/20 MP: 7/7 215 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Bite || 2 Drink: Mutation || 1 Read: Enchant armour || 2 Noise || 1 Armour: Robe || 6 Dodge: Dodged || 11