deadmagic Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 31, D:1) a +0 hand axe (4, 16, D:1) a hobgoblin corpse (skeletalised by now) (5, 26, D:1) a +0 short sword (10, 26, D:1) a +0 dagger 3 stones (13, 19, D:1) a +0 whip 3 stones (15, 21, D:1) a hobgoblin corpse (skeletalised by now) (15, 25, D:1) a +0 robe (15, 28, D:1) a +0 robe (18, 10, D:1) a +0 ring mail (19, -4, D:1) a rat skeleton (19, -3, D:1) a +0 dagger (25, -2, D:1) a quokka skeleton (28, 16, D:1) a jackal skeleton (28, 17, D:1) a jackal skeleton a jackal skeleton (33, 3, D:1) a gnoll skeleton (33, 11, D:1) a gnoll skeleton (36, 1, D:1) a bat skeleton (42, 29, D:1) a +0 dagger (44, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 20, D:1) a +0 dagger (52, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (15, 18, D:2) 3 poisoned darts (20, 41, D:2) a +0 dagger (30, 21, D:2) a +0 robe (34, 26, D:2) a +0 robe (36, 20, D:2) a +0 club (38, 25, D:2) a +0 robe (39, 21, D:2) a +0 robe (48, 18, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yxtyh's Antique Weapon Boutique a +0 dagger (44 gold) a +0 spear (66 gold) a +0 flail (77 gold) the +5 quarterstaff "Fioblian" {heavy, rElec Str+4 Dex-5} (1009 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 trident of protection (136 gold) a +0 dagger (44 gold) a +0 hand axe (66 gold) a +0 sling (33 gold) a +0 long sword (77 gold) (2, 27, D:3) a parchment of Tukima's Dance (10, 9, D:3) a +0 scale mail (18, 11, D:3) a +0 club (18, 24, D:3) a +0 leather armour (19, 23, D:3) an inkwell talisman (21, -2, D:3) a +0 dagger (22, 31, D:3) a +0 spear (25, -4, D:3) a +0 club (26, -6, D:3) a +0 club (26, -5, D:3) a +0 spear (26, -4, D:3) a +0 halberd (27, -8, D:3) a +0 short sword (40, 30, D:3) a +0 club (46, 2, D:3) a +0 quarterstaff (53, 22, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Avig's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of identify (26 gold) a scroll of torment (unknown) (123 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of fear (52 gold) (9, -21, D:4) a +0 short sword 2 stones (28, -6, D:4) a +0 whip a stone (29, -3, D:4) a +0 dagger (31, 20, D:4) a +0 short sword (33, 28, D:4) a medusa talisman (34, 0, D:4) a +0 dagger a +0 club 2 poisoned darts (35, 0, D:4) a +0 dagger (35, 1, D:4) a +0 orcbow (37, -14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (0, 1, D:5) a +0 ring mail (1, 3, D:5) a +2 hand axe of venom (1, 4, D:5) a +0 falchion (7, -20, D:5) a +0 robe (10, 5, D:5) a +0 leather armour (13, 2, D:5) a +0 ring mail (31, -13, D:5) a +0 falchion (33, -3, D:5) a +0 spear a +4 whip a +0 robe (34, -5, D:5) a +0 whip (34, -3, D:5) a +0 club a +0 flail (34, -2, D:5) a +0 club (35, -4, D:5) a +0 club a +0 trident of freezing a +0 leather armour (35, -3, D:5) a +0 whip a +0 leather armour (38, -1, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club a +0 flail a +0 scale mail (5, 16, D:6) a +0 short sword a +0 leather armour (12, -2, D:6) a +0 ring mail (12, 42, D:6) a +0 dagger a +0 robe (12, 43, D:6) a +0 dagger a +0 robe a +0 dagger (17, -1, D:6) a +0 giant club (25, -8, D:6) 2 poisoned darts (25, 25, D:6) a +0 giant club (32, -5, D:6) a +0 whip (33, -5, D:6) a +0 spear (33, -2, D:6) a +0 whip a +0 spear (33, -1, D:6) a +0 halberd (40, -6, D:6) a +0 scale mail (46, -5, D:6) a parchment of Ensorcelled Hibernation Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 orcbow (1, 0, D:7) a +0 club a +0 robe (17, -8, D:7) a +0 robe (22, -13, D:7) the +1 leather armour of the Elephantaur {rPois Str-3 Dex-3 Slay+4} rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (42, -15, D:7) a +0 short sword (47, -22, D:7) a +0 chain mail (47, -19, D:7) 4 poisoned darts (48, 15, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 hand axe (1, 1, D:8) a +0 hand axe (2, 0, D:8) a +0 hand axe (3, 3, D:8) a +0 halberd (6, -1, D:8) 6 gold pieces a +0 chain mail a +0 mace (6, 2, D:8) a +0 spear a +0 leather armour a +0 flail (7, 2, D:8) a +0 short sword a +0 leather armour a +0 dagger (8, 0, D:8) 9 gold pieces (still there?) a +0 robe (still there?) a +0 dagger of draining (still there?) a bailey (0, 0, Bailey) a scroll of butterflies (0, 3, Bailey) a scroll of fear (1, -1, Bailey) a scroll of fog (1, 0, Bailey) a potion of haste (1, 1, Bailey) 7 gold pieces a +0 hand axe a +0 leather armour (7, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 broad axe a +0 plate armour (7, 8, Bailey) a +0 broad axe a +0 scale mail (8, 8, Bailey) a +0 hand axe a +0 ring mail (9, 9, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, 10, Bailey) a +0 battleaxe a +0 ring mail (10, 9, Bailey) a +0 hand axe a +0 leather armour (10, 10, Bailey) a +0 hand axe a +0 leather armour (11, 9, Bailey) a +0 hand axe a +0 leather armour (11, 10, Bailey) a +0 hand axe a +0 leather armour (11, 11, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe a +0 plate armour (16, 11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (16, 12, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (17, 12, Bailey) a +0 hand axe a +0 leather armour (26, 8, Bailey) a +0 hand axe a +0 ring mail (27, 8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (32, 2, Bailey) a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (32, 3, Bailey) a +0 hand axe a +0 leather armour (33, 3, Bailey) a +0 hand axe a +0 leather armour