Seeded DCSS version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 2885760225194528255 (custom seed) 78 deadmagic the Vexing (level 4, 24/24 HPs) Began as a Kobold Enchanter on Nov 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:39 (1275 turns). deadmagic the Vexing (Kobold Enchanter) Turns: 1275, Time: 00:02:39 Health: 24/24 AC: 9 Str: 8 XL: 4 Next: 61% Magic: 7/7 EV: 14 Int: 16 God: Gold: 832 SH: 0 Dex: 17 Spells: 7/7 levels left rFire . . . (100%) e - +8 scimitar "Konnom" {vamp, rC+ Will++} rCold + + . (33%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +5 pair of gloves "Wiru Jauts" {rC+ rN+ Str+3} SInv . f - +0 pair of boots Will ++... (no amulet) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 832 gold pieces. Inventory: Hand Weapons a - a +1 dagger e - the +8 scimitar "Konnom" (weapon) {vamp, rC+ Will++} (You acquired it on level 2 of the Dungeon) rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. Armour b - a +0 robe (worn) c - a scarf of harm d - the +5 pair of gloves "Wiru Jauts" (worn) {rC+ rN+ Str+3} (You acquired it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. f - a +0 pair of boots (worn) Wands p - a wand of polymorph (2) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions i - 2 potions of invisibility d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} k - a potion of magic {unknown} Skills: + Level 1.4 Short Blades - Level 2.4 Dodging - Level 4.0 Stealth - Level 2.1 Spellcasting - Level 5.0 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% 2d2 3% 2 Confusing Touch Hex 17% N/A 8% 3 Tukima's Dance Hex 17% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Magic Dart Conj 4% 1d3 21% 1 Gloom Hex/Necr 18% N/A 22% 3 Fugue of the Fallen Necr 1% N/A 52% 3 Summon Ice Beast Ice/Summ 1% N/A 52% 3 Forge Lightning Spire Air/Frge 1% 3d4 90% 4 Martyr's Knell Necr/Summ 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You encounter a ball python. A ball python is nearby! The helpless ball python fails to defend itself. You slash the ball python! You kill the ball python! Things that are here: a +0 dagger; a goblin skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Key pressed, stopping explore. No target in view! Found a stone staircase leading down. No target in view! You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! There is a stone staircase leading down here. You see here a frilled lizard skeleton. Key pressed, stopping explore. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here a ball python skeleton. You see here a ball python skeleton. Key pressed, stopping explore. No target in view! Things that are here: a +0 dagger; a goblin skeleton You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###################.########### #.........÷.........#.......... #.###################.######### #.#............# #.# # #.#.#...######.# #.# # #.#.#...# #.# #.# # ###.#.#...######.# #.# #### ......~......~~#.# #.# #... ##..........)..~@######.# #.## ≈≈≈≈~~~~~~~~.≈≈≈≈≈≈##.#.######.## #≈≈≈~~≈.~≈~~≈~~≈≈≈≈≈#............ ##..~.~.~~....~.~##≈###.######.## ....~...~......~..#≈≈ #.# #.#. .....~.........#..### #.# #.#. ###'######.####.....# #.# #†#. #.# #.# #.....# #.# #.#. #.######.# #.....# #.# #... There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms A hobgoblin (D:2) 4 jackals (D:2) 2 quokkas (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) 9 goblins 2 kobolds (D:1) 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmagic the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 26 | D:2 | Identified 3 scrolls of acquirement 26 | D:2 | Acquired 777 gold pieces 27 | D:2 | Acquired the +5 pair of gloves "Wiru Jauts" {rC+ rN+ Str+3} 35 | D:2 | Acquired the +8 scimitar "Konnom" {vamp, rC+ Will++} 65 | D:2 | Encountered Jessica 71 | D:2 | Killed Jessica 72 | D:2 | Reached skill level 4 in Hexes 72 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/5 72 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/6 165 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/7 537 | D:1 | Reached skill level 5 in Hexes 732 | D:1 | Found Votuk's Information Kiosk. 1275 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, chequers_serial_rivers_small_3, nicolae_shop_information_kiosk D:2: layout_rooms, basic_altar, uniq_sigmund, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 5 | 5.0 Short Blades | | 1.4 Dodging | | 2.4 Stealth | | 4.0 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 35 || 59 Melee: Dagger | 9 | || 9 Scimitar | 15 | 35 || 50 Read: Acquirement | 3 | || 3 Stab: Sleeping | 6 | 21 || 27 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 20 | 13 || 33