deadmagic Level 1 of the Dungeon (4, 6, D:1) a scarf of harm (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (1, 8, D:2) a +0 ring mail the human corpse of Terence (skeletalised by now) (19, 22, D:2) a +0 club a stone (20, 16, D:2) a +0 sling (23, 7, D:2) a rat skeleton (29, 20, D:2) a +0 dagger 4 stones a +0 chain mail (29, 22, D:2) 5 boomerangs (37, 34, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (38, 9, D:2) a +0 club (38, 21, D:2) 3 poisoned darts (40, 29, D:2) a hobgoblin skeleton (41, 31, D:2) a rat skeleton (43, 18, D:2) a jackal corpse (skeletalised by now) (43, 20, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 20, D:2) a +0 club (45, 15, D:2) a fortress talisman (46, 16, D:2) an adder skeleton (47, -4, D:2) a ball python corpse (skeletalised by now) (51, 20, D:2) 5 poisoned darts (52, 20, D:2) a +0 robe Level 3 of the Dungeon (3, -18, D:3) a +0 club (9, -20, D:3) a +0 short sword (11, -39, D:3) 2 boomerangs