deadmagic Level 1 of the Dungeon (0, 0, D:1) a bat corpse (1, -32, D:1) a +0 short sword (2, -48, D:1) a parchment of Gloom (2, -47, D:1) a quokka corpse (skeletalised by now) (2, 2, D:1) an orb of mesmerism (5, -32, D:1) a bat corpse (skeletalised by now) (5, 3, D:1) a +0 plate armour (6, 1, D:1) a hobgoblin corpse (8, -7, D:1) a hobgoblin corpse (10, -2, D:1) a +0 hand axe (11, -28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -23, D:1) a +0 short sword a stone (13, -5, D:1) a +0 dagger a goblin corpse (14, -23, D:1) a +0 dagger (16, -37, D:1) a ball python corpse (skeletalised by now) (17, -42, D:1) a jackal corpse (skeletalised by now) (17, -36, D:1) a ball python corpse (skeletalised by now) (17, -12, D:1) a +0 whip 3 stones (21, 3, D:1) a frilled lizard skeleton (30, -26, D:1) a +0 scale mail (31, -7, D:1) a quokka corpse (skeletalised by now) (33, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -35, D:1) a +0 leather armour (40, -23, D:1) a +0 dagger (42, -14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon