deafbeef Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -29, D:1) a frilled lizard skeleton (20, -37, D:1) a bat corpse (skeletalised by now) (25, -9, D:1) a +0 short sword (26, -23, D:1) a +0 robe (27, -30, D:1) a jackal skeleton (30, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -26, D:1) a +0 dagger (38, -36, D:1) a +0 plate armour (42, -35, D:1) a +0 whip (42, -11, D:1) a +0 club a hobgoblin skeleton (45, -31, D:1) a hobgoblin skeleton (49, -36, D:1) a +0 club a kobold skeleton (50, -32, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Faphoh's Armour Shoppe a +0 chain mail (72 gold) the +0 robe "Ofyt" {rCorr Str+3 Slay+2} (338 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +7 plate armour of the Elven Halls {*Corrode rC+++ rN+ Stlth+} (1156 gold) *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +2 plate armour of poison resistance (384 gold) a +0 scale mail of fire resistance (132 gold) a +0 robe (10 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (324 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). [Shop] Xommopp's Armour Shop a +0 scale mail (48 gold) a +0 chain mail (72 gold) a +0 plate armour (216 gold) the +4 scale mail of the Forgotten Beggars {Rampage rElec Regen+} (456 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 chain mail (72 gold) a +0 leather armour (24 gold) a +2 plate armour of poison resistance (384 gold) a +0 scale mail (48 gold) a +2 ring mail of willpower (252 gold) [Shop] Raodach's Distillery a potion of might (unknown) (40 gold) a potion of brilliance (unknown) (40 gold) a potion of might (unknown) (40 gold) a potion of brilliance (unknown) (40 gold) a potion of heal wounds (unknown) (80 gold) 2 potions of enlightenment (100 gold) a potion of berserk rage (unknown) (50 gold) a potion of heal wounds (unknown) (80 gold) a potion of magic (80 gold) a potion of might (unknown) (40 gold) a potion of ambrosia (unknown) (80 gold) (10, -12, D:2) a +0 dagger (28, -31, D:2) a +0 leather armour (34, -10, D:2) a +0 club (45, -20, D:2) a +0 whip (47, -27, D:2) a +0 robe (49, -41, D:2) a hobgoblin corpse (skeletalised by now) (54, -22, D:2) a hobgoblin skeleton (55, -22, D:2) a quokka skeleton (56, -21, D:2) a goblin skeleton (58, -12, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +2 vampiric spear (8, 38, D:3) a +0 chain mail (10, 17, D:3) 5 stones (19, 19, D:3) 3 flux baubles (24, 36, D:3) a +0 club (26, 34, D:3) 6 stones (27, 35, D:3) a bat corpse (skeletalised by now) (29, 37, D:3) a +0 sling (35, 43, D:3) a ball python skeleton (45, 14, D:3) a +0 mace 8 stones a +0 chain mail (49, 14, D:3) a jackal corpse (skeletalised by now) (52, 18, D:3) a +0 dagger (54, 15, D:3) a +0 ring mail of poison resistance (55, 15, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (56, 7, D:3) a frilled lizard corpse (skeletalised by now) (57, 7, D:3) a +0 dagger (57, 16, D:3) a +0 dagger (58, 20, D:3) a +0 robe (58, 23, D:3) a rat corpse (skeletalised by now) (63, 39, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (7, 28, D:4) a jackal corpse (skeletalised by now) (35, 20, D:4) a +0 dagger