Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13030320306530868043 44 deathsinfermo the Conjurer (level 3, -1/28 HPs) Began as a Draconian Conjurer on May 11, 2026. Slain by Terence ... wielding a +1 heavy flail (17 damage) ... on level 2 of the Dungeon. The game lasted 00:04:44 (1590 turns). deathsinfermo the Conjurer (Draconian Conjurer) Turns: 1590, Time: 00:04:45 Health: -1/28 AC: 5 Str: 9 XL: 3 Next: 39% Magic: 2/7 EV: 11 Int: 26 God: Gold: 45 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - 2 potions of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations + Level 0.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 67% 4 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: Terence, wielding a +1 heavy flail and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 heavy flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence! Terence is almost dead. You encounter a ribbon worm. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You completely miss Terence. Terence is almost dead. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +1 heavy flail! You hit Terence but do no damage. Terence is almost dead. You closely miss Terence. You tail-slap Terence, but do no damage. Terence is almost dead. Terence hits you with a +1 heavy flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .## #.....## ß.###..# #.#..## ......## .##..## <###...# ##..### .....# ##...# ∩##### ###.## .# . #..# ß.. ..w.####### ##.###### ....# #...@@..####.##...# ###... #######....#.##...# #..# ####.#......# # ... #.†......# ## ####.....# ###..†# #...# #...# ....# You could see Terence and a ribbon worm. Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:1) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats 5 frilled lizards 5 goblins (D:1) 3 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deathsinfermo the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 277 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:1 | Found a faded altar of an unknown god. 1245 | D:2 | Reached skill level 1 in Fighting 1245 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1413 | D:2 | Found Wampicap's Antique Weapon Emporium. 1580 | D:2 | Encountered Terence 1590 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_rooms, serial_shops, shop_statue, hangedman_decor_push, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | 1 | 1.1 Spellcasting | | 2.6 Conjurations | | 4.2 Alchemy | | 0.3 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Unarmed || 13 Dagger || 24 Tailslap || 5 Cast: Magic Dart || 61 Stab: Sleeping || 1 Armour: None || 19 Dodge: Dodged || 23