Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12877210429588699322 16 deathsinfermo the Conjurer (level 2, -8/22 HPs) Began as a Draconian Conjurer on May 11, 2026. Mangled by Terence ... wielding a +4 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (814 turns). deathsinfermo the Conjurer (Draconian Conjurer) Turns: 814, Time: 00:03:41 Health: -8/22 AC: 4 Str: 9 XL: 2 Next: 41% Magic: 1/5 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 1.9 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 18% 3d8 22% 3 Fugue of the Fallen Necr 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits Terence but does no damage. Terence is heavily wounded. You stop channelling your searing ray. You hit Terence. Terence is heavily wounded. Terence misses you. You closely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +4 flail! Ouch! That really hurt! You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +4 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +4 flail! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence screams, "I hate trespassers!" Terence hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +4 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### ......@.# #@####### #.......# #######.# #.# #.# #.# #.# #.# #######.## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats 2 frilled lizards A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deathsinfermo the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 259 | D:1 | Found Liga's General Store. 269 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/5 272 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:2 | Encountered Terence 810 | D:2 | HP: 1/22 [Terence/+4 flail (8)] 814 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_rooms, serial_shops, nicolae_shop_tiny_glass D:2: layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.5 Dodging | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 8 Dagger || 20 Cast: Magic Dart || 26 Searing Ray || 2 Armour: None || 16 Dodge: Dodged || 11