Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1230935054078633147 78 deathsinfermo the Conjurer (level 4, -1/36 HPs) Began as a Draconian Conjurer on May 12, 2026. Slain by a scorpion (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:51 (1725 turns). deathsinfermo the Conjurer (Draconian Conjurer) Turns: 1725, Time: 00:05:52 Health: -1/36 AC: 5 Str: 9 XL: 4 Next: 15% Magic: 1/7 EV: 11 Int: 14 God: Gold: 130 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... b - ring of willpower Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, dopey 2, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Magical Staves a - a staff of conjuration (weapon) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of summoning {unknown} Potions g - 2 potions of magic f - a potion of curing {unknown} j - a potion of brilliance {unknown} Skills: * Level 2.0 Fighting + Level 1.1 Staves + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations + Level 0.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 b - Searing Ray Conj 40% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 14% 2 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are very dopey. (Int -6) You are somewhat resistant to further mutation. Message History Aim: a scorpion (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You encounter a frilled lizard. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion. You tail-slap the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. It was a potion of mutation. You feel extremely strange. You feel stupid. x2; You feel genetically stable. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. Sorry, you're not good enough to have a special ability. You hit the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #..## #...# #...## #....# ### #.#.###### ...## ##.<......# #.)##..######.# #.)..# #@#### #s.# ....# .....## ....... ....... ...!... ....... You could see a scorpion. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 2 orcs (D:3) A ribbon worm (D:2) 5 endoplasms (D:2) 6 hobgoblins A quokka (D:3) A ball python (D:1) 6 bats 2 frilled lizards (D:1) 2 goblins 2 kobolds (D:2) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deathsinfermo the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 485 | D:1 | Found Udol's Weapon Emporium. 684 | D:2 | Reached skill level 1 in Fighting 684 | D:2 | Reached XP level 2. HP: 12/23 MP: 0/5 687 | D:2 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1375 | D:2 | Identified the +6 dagger of Law {heavy, rF+} 1535 | D:2 | Reached skill level 1 in Staves 1538 | D:2 | Reached XP level 4. HP: 28/36 MP: 0/7 1723 | D:3 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 1723 | D:3 | Gained mutation: You are very dopey. (Int -6) [potion of | mutation] 1723 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1725 | D:3 | HP: 1/36 [poisoned by a scorpion] 1725 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_misc_feat_roman D:2: layout_loops_ring D:3: layout_loops_corners, nicolae_hepliaklqana_hazy_memory, cheibrodos_sewer_entry_sluice, minmay_pentomino_pile Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Dodging | 2 | 2.2 Staves | 1 | 1.1 Spellcasting | | 2.3 Conjurations | | 4.2 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 25 || 46 Melee: Staff | 21 | 25 || 46 Tailslap | 5 | 2 || 7 Cast: Magic Dart | 47 | 10 || 57 Searing Ray | 3 | || 3 Drink: Heal wounds | | 2 || 2 Mutation | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 14 | 22 || 36 Dodge: Dodged | 12 | 21 || 33