Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2966899117395582520 30 deathsinfermo the Conjurer (level 3, -3/29 HPs) Began as a Draconian Conjurer on May 14, 2026. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1462 turns). deathsinfermo the Conjurer (Draconian Conjurer) Turns: 1462, Time: 00:03:15 Health: -3/29 AC: 5 Str: 9 XL: 3 Next: 3% Magic: 1/6 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +2 mace (concuss) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +2 mace of concussion (weapon) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic c - a potion of curing f - a potion of resistance {unknown} Skills: * Level 1.8 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the rat! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +2 halberd of protection (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You encounter a kobold. It is wielding a +0 club and quivering stones. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +2 halberd of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. Your magical contamination has completely faded away. You don't have enough magic to cast this spell. You closely miss the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The kobold shouts! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +2 halberd of protection. The gnoll hits you with a +0 whip. You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +2 halberd of protection! The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. d -> c - a potion of curing The gnoll hits you from afar with a +2 halberd of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. You die... #.#####.)......# #.######.# #....# #.# # #.##.# #.###### #.#####.##.# #....... #.......##.# ######## #.#####.#####.# ......K.### #.# #.#####@..# #.# #....jj###.##.# ........j## .#.# ...<#....# .. .......#.# ## .......... >.......... ..........# ####...##.# You could see 3 gnolls and a kobold. Vanquished Creatures 2 endoplasms (D:1) 5 hobgoblins 3 jackals (D:1) An orc (D:2) A quokka (D:1) 6 ball pythons 3 bats (D:1) 6 goblins A kobold (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deathsinfermo the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 93 | D:1 | Reached skill level 1 in Fighting 93 | D:1 | Reached XP level 2. HP: 14/23 MP: 1/5 96 | D:1 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/6 1462 | D:2 | HP: 1/29 [gnoll/+0 whip (3)] 1462 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 21 Tailslap || 4 Unarmed || 1 Mace || 4 Cast: Magic Dart || 56 Drink: Curing || 1 Armour: None || 26 Dodge: Dodged || 26