deathsinfermo Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 6, D:1) a +0 club (6, -29, D:1) a bat corpse (skeletalised by now) (7, 5, D:1) a +0 club (8, -23, D:1) a frilled lizard skeleton (8, -15, D:1) a hobgoblin skeleton (13, -1, D:1) a rat corpse (skeletalised by now) (18, -17, D:1) a +0 short sword (18, 0, D:1) 3 flux baubles (19, -4, D:1) a hobgoblin skeleton (19, 0, D:1) an orb of guile (21, -17, D:1) a +0 whip a kobold skeleton (27, 7, D:1) a ring of see invisible (32, 8, D:1) 2 flux baubles (33, -22, D:1) a +0 dagger a kobold skeleton (43, -15, D:1) a +0 dagger (43, 12, D:1) a +0 short sword (44, -14, D:1) a hobgoblin skeleton (44, -6, D:1) a +0 chain mail (44, 11, D:1) a ball python corpse (skeletalised by now) (45, -14, D:1) a hobgoblin skeleton (51, -23, D:1) a +0 hand axe (53, -12, D:1) a +0 leather armour Level 2 of the Dungeon (7, 5, D:2) a rat skeleton (12, 19, D:2) a +0 dagger (20, 11, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (21, 9, D:2) a +0 hammer (22, 29, D:2) a +0 dagger a +0 sling a goblin skeleton (24, 31, D:2) a +0 club (33, 9, D:2) a hobgoblin corpse (skeletalised by now) (46, 22, D:2) the +6 sling of Emick {heavy, rElec rPois Str-4 Int+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (53, -4, D:2) a ball python corpse (skeletalised by now) (55, 5, D:2) a hobgoblin corpse (skeletalised by now) (58, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 16, D:3) a wellspring talisman (4, 11, D:3) a +0 flail (5, 11, D:3) a +1 heavy halberd (unseen)