Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 940915828772946360 555 deathsinfermo the Gusty (level 7, -6/40 HPs) Began as a Tengu Air Elementalist on May 30, 2026. Was a Follower of Sif Muna. Mangled by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:14:03 (5082 turns). deathsinfermo the Gusty (Tengu Air Elementalist) Turns: 5082, Time: 00:14:04 Health: -6/40 AC: 3 Str: 9 XL: 7 Next: 30% Magic: 7/14 EV: 16 Int: 23 God: Sif Muna [*.....] Gold: 179 SH: 0 Dex: 14 Spells: 1/14 levels left rFire . . . (100%) b - +1 rapier (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... a - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.14/turn %: acrobat @: flying, inugami summoned A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion (0%), Channel Magic (69%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons b - a +1 rapier of flaming (weapon) Armour c - a +0 cloak (worn) d - a +0 robe (worn) f - a +3 scale mail Magical Staves e - a staff of necromancy Jewellery a - a +6 ring of intelligence (worn) Wands c - a wand of iceblast (8) Scrolls c - a scroll of noise {unknown} e - a scroll of blinking {unknown} h - 5 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} q - 2 scrolls of teleportation {unknown} u - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 2 potions of resistance {unknown} j - a potion of berserk rage {unknown} k - a potion of mutation {unknown} l - a potion of invisibility {unknown} n - a potion of lignification {unknown} o - a potion of haste {unknown} p - a potion of attraction {unknown} Skills: + Level 2.6 Fighting + Level 3.9 Dodging - Level 2.0 Stealth * Level 4.1 Spellcasting + Level 4.0 Conjurations + Level 2.4 Summonings + Level 5.5 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 52% 3-6/arc 2% 2 c - Swiftness Air 30% N/A 3% 3 d - Airstrike Air 15% 2d(3-19) 11% 4 e - Call Canine Familiar Summ 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Call Imp Summ 30% N/A 6% 2 Summon Seismosaurus Egg Summ/Erth 10% N/A 54% 4 Summon Hydra Summ 7% N/A 100% 7 Chain Lightning Conj/Air 13% 3d17 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Your inugami hits the two-headed ogre. Things that are here: a +0 chain mail; a boomerang; a +0 club Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally target, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. Your inugami barely misses the two-headed ogre. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally target, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. Your inugami hits the two-headed ogre. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally target, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre is heavily wounded. Your inugami closely misses the two-headed ogre. The two-headed ogre misses you. The two-headed ogre barely misses you. Your inugami barely misses the two-headed ogre. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, ally target, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ##......## ##...####..#.##.#.# ....##.. ##...#....#.#..#.# ...###.. ##....##..#.#.##.# ...#### #.....###.#.#....# #....# .####.....# #.#.###### #.....##..#....#..# #.#......# #.............##h.###.######.# #..###[......###O.##..#....#.# #..# .)......##@.....#.##†#.# ..## ................#.#..#.# ..# ................#.#.##.# ..####...............##.#....# ..##....###....###..###.###### #.....# ##...# #..# #.####.# ##...## #..####..# #......# ##..## #..##....######...# ##..######.........# ##†..## You could see a two-headed ogre (ally target) and a friendly inugami (summoned). Vanquished Creatures 3 scorpions A bombardier beetle (D:5) A hound (D:4) A jelly (D:4) An orc priest (D:5) A clockroach (D:4) 2 orc wizards (D:5) 3 gnolls (D:4) 7 adders 4 ufetubi (D:5) 3 dart slugs A ribbon worm (D:4) 5 endoplasms 4 hobgoblins 14 orcs 7 quokkas 9 ball pythons 3 bats 2 frilled lizards (D:3) 5 goblins 2 kobolds 3 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deathsinfermo the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 1006 | D:2 | Reached XP level 2. HP: 16/16 MP: 0/6 1009 | D:2 | Learned a level 2 spell: Static Discharge 1429 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/7 1960 | D:3 | Learned a level 3 spell: Swiftness 1965 | D:3 | Encountered a scorpion 1970 | D:3 | Killed a scorpion 1971 | D:3 | Reached skill level 1 in Fighting 1971 | D:3 | Reached XP level 4. HP: 25/25 MP: 0/9 2322 | D:3 | Reached XP level 5. HP: 25/29 MP: 7/10 2384 | D:3 | Learned a level 4 spell: Airstrike 2925 | D:4 | Found a statue of an orb of winter. 2925 | D:4 | Found a staircase to the Ecumenical Temple. 2925 | D:4 | Found a statue of an orb of winter. 2931 | Temple | Entered the Ecumenical Temple 2973 | Temple | Became a worshipper of Sif Muna the Loreminder 3679 | D:4 | Reached skill level 1 in Summonings 3749 | D:4 | Reached skill level 5 in Air Magic 3749 | D:4 | Reached XP level 6. HP: 35/35 MP: 6/12 3945 | D:4 | Found a sacrificial altar of Ru. 4195 | D:5 | Entered Level 5 of the Dungeon 4745 | D:5 | Reached * piety under Sif Muna 4746 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4746 | D:5 | Reached XP level 7. HP: 37/40 MP: 7/14 4750 | D:5 | Learned a level 3 spell: Call Canine Familiar 4816 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4827 | D:5 | Encountered a two-headed ogre 5082 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_loops_cross, serial_park_tiny_2 D:3: layout_loops_ring D:4: layout_basic, nicolae_ru_path_of_blood, minmay_temple_entry_crystal_x D:5: layout_layer_cave, mainiacjoe_overflow_cross_hatched, patterned_corridor Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 | 4.0 Fighting | 1 2 | 2.6 Spellcasting | 3 4 | 4.1 Dodging | 3 | 3.9 Summonings | 1 2 | 2.4 Air Magic | 5 | 5.5 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 27 | || 32 Melee: Unarmed | 5 | | || 5 Peck | 2 | 4 | || 6 Kick | 1 | 9 | || 10 Rapier | | 27 | || 27 Cast: Shock | 50 | 137 | 20 || 207 Swiftness | | | 1 || 1 Call Canine Famil | | | 1 || 1 Armour: Robe | 8 | 17 | 8 || 33 Dodge: Dodged | 13 | 21 | 23 || 57